void Start() { if (LVA == null) { LVA = GetComponent <LiquidVolumeAnimator>(); } }
// Use this for initialization void Start() { isPotassiumInside = false; isSodiumInside = false; if (LVA == null) { LVA = GetComponent <LiquidVolumeAnimator>(); } }
void Start() { //mat = GetComponent<MeshRenderer>(); lva = GetComponent <LiquidVolumeAnimator>(); if (bottleSmash == null) { bottleSmash = GetComponentInParent <BottleSmash>(); } RegisterWithController(); }
//bool acceptMore; // Use this for initialization void Start() { isPotassiumInside = false; isSodiumInside = false; //acceptMore = true; if (LVA == null) { LVA = GetComponent <LiquidVolumeAnimator>(); } //audio = GetComponent<AudioSource>(); }
void Start() { //mat = GetComponent<MeshRenderer>(); lva = GetComponent <LiquidVolumeAnimator>(); }
void Start() { lva = GetComponent <LiquidVolumeAnimator>(); }