예제 #1
0
 public void ChangeLiquidType(NanoChemical.TypeOfChemical type)
 {
     if (type == NanoChemical.TypeOfChemical.Negative)
     {
         spriteRenderer.color = negativeColor;
         attackSign           = 1f;
     }
     else
     {
         spriteRenderer.color = positiveColor;
         attackSign           = -1f;
     }
     currentType = CalculateLiquidType(type);
 }
예제 #2
0
 private void Awake()
 {
     spriteRenderer = GetComponent <SpriteRenderer>();
     currentType    = LiqidType.Neutral;
     targets        = new List <IAtackable>();
 }