public LinkedActorAbility(LinkedAbilityData linkedAbility, int layer) : this(ResourceManager.Instance.GetAbilityBase(linkedAbility.abilityId), layer) { LinkedAbilityData = linkedAbility; }
public LinkedActorAbility(LinkedAbilityData linkedAbility, int layer, Dictionary <ElementType, AbilityDamageBase> damageLevels) : this(ResourceManager.Instance.GetAbilityBase(linkedAbility.abilityId), layer) { LinkedAbilityData = linkedAbility; parentDamageLevels = damageLevels; }