/// <summary> /// Terminates a recognition. /// </summary> public override void StopRecognition() { LocalStop(); Scorer.StopRecognition(); Pruner.StopRecognition(); Linguist.StopRecognition(); }
/// <summary> /// Terminates a recognition /// </summary> public override void StopRecognition() { LocalStop(); _scorer.StopRecognition(); _pruner.StopRecognition(); Linguist.StopRecognition(); this.LogInfo("recognition stopped"); }