/// <summary> /// Obtains the geometry for spans along this leg. /// </summary> /// <param name="pos">The position for the start of the leg. /// <param name="bearing">The bearing of the leg.</param> /// <param name="sfac">Scale factor to apply to distances.</param> /// <param name="spans">Information for the spans coinciding with this leg.</param> /// <returns>The sections along this leg</returns> internal override ILineGeometry[] GetSpanSections(IPosition pos, double bearing, double sfac, SpanInfo[] spans) { var result = new ILineGeometry[spans.Length]; // A leg with just one span, but no observed distance is due to the fact that the Leg constructor // that accepts a span count will always produce an array with at least one span (this covers cul-de-sacs // defined only with a central angle). May be better to handle it there. if (spans.Length == 1 && spans[0].ObservedDistance == null) { result[0] = new LineSegmentGeometry(pos, pos); return(result); } double sinBearing = Math.Sin(bearing); double cosBearing = Math.Cos(bearing); IPosition sPos = pos; IPosition ePos = null; double edist = 0.0; for (int i = 0; i < result.Length; i++, sPos = ePos) { edist += (spans[i].ObservedDistance.Meters * sfac); ePos = new Position(pos.X + (edist * sinBearing), pos.Y + (edist * cosBearing)); result[i] = new LineSegmentGeometry(sPos, ePos); } return(result); }
/// <summary> /// Gets the position that is a specific distance from the start of this line. /// </summary> /// <param name="dist">The distance from the start of the line.</param> /// <param name="result">The position found</param> /// <returns>True if the distance is somewhere ON the line. False if the distance /// was less than zero, or more than the line length (in that case, the position /// found corresponds to the corresponding terminal point).</returns> internal override bool GetPosition(ILength distance, out IPosition result) { IPosition[] data = m_Data; if (data.Length == 2) { return(LineSegmentGeometry.GetPosition(data[0], data[1], distance.Meters, out result)); } else { return(GetPosition(data, distance.Meters, out result)); } }
internal void Draw() // was Paint { // Nothing to do if parallel points undefined. if (m_South == null || m_North == null) { return; } Debug.Assert(m_Line != null); ISpatialDisplay draw = m_Cmd.ActiveDisplay; IDrawStyle solidStyle = EditingController.Current.Style(Color.Magenta); IDrawStyle dottedStyle = new DottedStyle(); ArcFeature arc = m_Line.GetArcBase(); if (arc != null) { // The parallel portion is solid, while the remaining portion of the circle is dotted. CircularArcGeometry cg = new CircularArcGeometry(arc.Circle.Center, m_South, m_North, arc.IsClockwise); solidStyle.Render(draw, cg); cg.IsClockwise = !cg.IsClockwise; dottedStyle.Render(draw, cg); } else { // What's the bearing from the start to the end of the parallel? double bearing = Geom.BearingInRadians(m_South, m_North); // What's the max length of a diagonal crossing the entire screen? double maxdiag = m_Cmd.MaxDiagonal; // Project to a point below the southern end of the parallel, as // well as a point above the northern end. IPosition below = Geom.Polar(m_South, bearing + Constants.PI, maxdiag); IPosition above = Geom.Polar(m_North, bearing, maxdiag); LineSegmentGeometry.Render(below, m_South, draw, dottedStyle); LineSegmentGeometry.Render(m_South, m_North, draw, solidStyle); LineSegmentGeometry.Render(m_North, above, draw, dottedStyle); // If we have an offset point, draw it in green. if (m_Point != null) { m_Point.Draw(draw, Color.Green); } } }
/// <summary> /// Checks whether this closed shape intersects (overlaps) a line. /// This assumes that a window-window overlap has already been checked for. /// </summary> /// <param name="line">The line to compare with the shape</param> /// <returns>True if intersection found.</returns> bool IsIntersect(LineGeometry line) { //IntersectionResult xres = new IntersectionResult(line); //return (xres.IntersectMultiSegment(this) > 0); IntersectionResult xres = new IntersectionResult(line); // Intersect each segment of this shape with the line. IPointGeometry[] data = this.Data; for (int i = 1; i < data.Length; i++) { LineSegmentGeometry thisSeg = new LineSegmentGeometry(data[i - 1], data[i]); if (xres.IntersectSegment(thisSeg) > 0) { return(true); } } return(false); }
/// <summary> /// Draws the current state of the edit /// </summary> internal void Draw() { Debug.Assert(m_Line != null); ISpatialDisplay view = ActiveDisplay; // Figure out the positions for the ends of the parallel line (if any) ... // Assume we already know both terminals. IPosition start = m_Term1; IPosition end = m_Term2; // If either one is undefined, but a dialog for it is active, // try to get the terminal from there instead. if (m_TermDial1 != null && start == null) { start = m_TermDial1.TerminalPosition; } if (m_TermDial2 != null && end == null) { end = m_TermDial2.TerminalPosition; } // If they weren't actually defined, use the parallel points instead. if (start == null) { start = m_Par1; } if (end == null) { end = m_Par2; } // If those weren't defined either, try to calculate them now. if (end == null && Calculate()) { start = m_Par1; end = m_Par2; } // Any offset point if (m_OffsetPoint != null) { m_OffsetPoint.Draw(view, Color.Green); } // Everything else should draw in usual command-style colour. IDrawStyle style = EditingController.Current.Style(Color.Magenta); IDrawStyle dottedStyle = new DottedStyle(); // If the reference line is a curve, get the curve info. ArcFeature arc = m_Line.GetArcBase(); if (arc != null) { bool iscw = arc.IsClockwise; // Reverse the direction if necessary. if (m_IsReversed) { iscw = !iscw; } // Draw the parallel line (the rest of the circle being dotted). if (start != null) { CircularArcGeometry parArc = new CircularArcGeometry(arc.Circle, start, end, iscw); style.Render(view, parArc); parArc.IsClockwise = !parArc.IsClockwise; dottedStyle.Render(view, parArc); } } else { // PARALLEL IS STRAIGHT // If we've got something, figure out positions for dotted portion. if (start != null) { // What's the max length of a diagonal crossing the entire screen? double maxdiag = this.MaxDiagonal; // What's the bearing from the start to the end of the parallel? double bearing = Geom.BearingInRadians(start, end); // Project to a point before the start end of the parallel, as // well as a point after the end. IPosition before = Geom.Polar(start, bearing + Constants.PI, maxdiag); IPosition after = Geom.Polar(end, bearing, maxdiag); LineSegmentGeometry.Render(before, start, view, dottedStyle); LineSegmentGeometry.Render(start, end, view, style); LineSegmentGeometry.Render(end, after, view, dottedStyle); } } // Draw terminal positions (if defined). if (m_Term1 != null) { style.Render(view, m_Term1); } if (m_Term2 != null) { style.Render(view, m_Term2); } // The terminal lines. if (m_TermLine1 != null) { m_TermLine1.Render(view, style); } if (m_TermLine2 != null) { m_TermLine2.Render(view, style); } // Do the active dialog last so their stuff draws on top. if (m_ParDial != null) { m_ParDial.Draw(); } if (m_TermDial1 != null) { m_TermDial1.Draw(); } if (m_TermDial2 != null) { m_TermDial2.Draw(); } }
internal void Draw() { ISpatialDisplay display = m_Cmd.ActiveDisplay; // Draw the line we're extending in a special colour (any highlighting it // originally had should have been removed during LineExtensionControl_Load) if (m_ExtendLine != null) { m_ExtendLine.Draw(display, Color.DarkBlue); } // If we're doing an update, draw the original extension in grey. LineExtensionOperation pop = UpdateOp; if (pop != null) { LineFeature origLine = pop.NewLine; if (origLine != null) { origLine.Draw(display, Color.Gray); } PointFeature origPoint = pop.NewPoint; if (origPoint != null) { origPoint.Draw(display, Color.Gray); } } // Calculate the start and end points of the extension, initially // assuming that it's a straight line extension. IPosition start, end; if (LineExtensionUI.Calculate(m_ExtendLine, m_IsExtendFromEnd, m_Length, out start, out end)) { // Draw the straight extension line IDrawStyle style = (m_WantLine ? new DrawStyle(Color.Magenta) : new DottedStyle(Color.Magenta)); LineSegmentGeometry seg = new LineSegmentGeometry(start, end); seg.Render(display, style); } else { // Perhaps it's a circular arc ... IPosition center; bool iscw; if (LineExtensionUI.Calculate(m_ExtendLine, m_IsExtendFromEnd, m_Length, out start, out end, out center, out iscw)) { // And draw the curve. IDrawStyle style = (m_WantLine ? new DrawStyle(Color.Magenta) : new DottedStyle(Color.Magenta)); IPointGeometry c = PointGeometry.Create(center); CircularArcGeometry arc = new CircularArcGeometry(c, start, end, iscw); arc.Render(display, style); } else if (m_ExtendLine != null) { // Get the position we're extending from. end = (m_IsExtendFromEnd ? m_ExtendLine.EndPoint : m_ExtendLine.StartPoint); } } // If we actually got something, draw the end point. if (end != null) { IDrawStyle style = m_Cmd.Controller.DrawStyle; style.FillColor = Color.Magenta; style.Render(display, end); } }
// Segment internal uint Intersect(IPointGeometry start, IPointGeometry end) { ILineSegmentGeometry seg = new LineSegmentGeometry(start, end); return(m_IntersectedObject.LineGeometry.IntersectSegment(this, seg)); }
internal override bool GetPosition(ILength dist, out IPosition pos) { return(LineSegmentGeometry.GetPosition(this, dist.Meters, out pos)); }
public override ILength Distance(IPosition point) { return(LineSegmentGeometry.GetDistance(this, point)); }
internal override void Render(ISpatialDisplay display, IDrawStyle style) { LineSegmentGeometry.Render(this, display, style); }