private void fillShadow(double longitude, double latitude, Texture2D tex, Color color) { int x = (int)(512 * longitude / 180.0); int y = 512 + (int)(512 * latitude / 90.0); if (x < 0) { x += 1024; } if (y < 0) { y = 0; } else if (y > 1024) { y = 1024; } if (x < 0) { x = 0; } else if (x > 1024) { x = 1024; } LineSeed.paint(x, y, tex, color); }