// Token: 0x060024D5 RID: 9429 RVA: 0x004240A4 File Offset: 0x004222A4 public Texture2D GetLightmapTexture(Lightmap_Enum kind) { return(LightmapSettings.lightmaps[(int)(this.SceneLightmapSize + kind)].lightmapFar); }
// Token: 0x060024CF RID: 9423 RVA: 0x00423F08 File Offset: 0x00422108 public void SetRenderIndex(Renderer render, Lightmap_Enum State) { render.lightmapIndex = (int)(State + this.SceneLightmapSize); }
// Token: 0x060024D4 RID: 9428 RVA: 0x00424098 File Offset: 0x00422298 public int GetLightmapIndex(Lightmap_Enum kind) { return((int)(this.SceneLightmapSize + kind)); }