private void OnHandleResLoadFinish(ResConfigData cof, ResNode res, System.Object UserDataObj) { LightingEffectResHandle node = UserDataObj as LightingEffectResHandle; if (null == node) { Debug.LogError("光效异步加载致命bug---UserDataObj not match"); return; } m_LightEffectHandleTable.Add(node.EffectID); node.OnLoadFinish(EffectCacheRoot.transform, res); }