public void SetSwitch(LightSwitchScript ls) { lightSwitch = ls; }
private void Update() { if (!this.Clock.StopTime && this.EventCheck && this.Clock.HourTime > this.EventTime) { this.EventStudent = this.StudentManager.Students[30]; if (this.EventStudent != null && this.EventStudent.Routine && !this.EventStudent.Distracted && !this.EventStudent.Talking && !this.EventStudent.Alarmed && !this.EventStudent.Meeting) { if (!this.EventStudent.WitnessedMurder) { this.EventStudent.CharacterAnimation.CrossFade(this.EventStudent.WalkAnim); this.EventStudent.CurrentDestination = this.EventLocation[1]; this.EventStudent.Pathfinding.target = this.EventLocation[1]; this.EventStudent.Pathfinding.canSearch = true; this.EventStudent.Pathfinding.canMove = true; this.EventStudent.LightSwitch = this.LightSwitch; this.EventStudent.Obstacle.checkTime = 99f; this.EventStudent.SpeechLines.Stop(); this.EventStudent.ToiletEvent = this; this.EventStudent.InEvent = true; this.EventStudent.Prompt.Hide(); this.Prompt.enabled = true; this.EventCheck = false; this.EventActive = true; if (this.EventStudent.Following) { this.EventStudent.Pathfinding.speed = 1f; this.EventStudent.Following = false; this.EventStudent.Routine = true; this.Yandere.Follower = null; this.Yandere.Followers--; this.EventStudent.Subtitle.UpdateLabel(SubtitleType.StopFollowApology, 0, 3f); this.EventStudent.Prompt.Label[0].text = " Talk"; } } else { base.enabled = false; } } } if (this.EventActive) { if (this.Prompt.Circle[0].fillAmount == 0f) { this.Yandere.EmptyHands(); this.Prompt.Hide(); this.Prompt.enabled = false; this.EventPhase = 5; this.Timer = 0f; AudioClipPlayer.Play(this.EventClip[1], this.EventStudent.transform.position + Vector3.up * 1.5f, 5f, 10f, out this.VoiceClip); this.EventSubtitle.text = this.EventSpeech[1]; this.EventStudent.MyController.enabled = false; this.EventStudent.Distracted = true; this.EventStudent.Routine = false; this.EventStudent.Drowned = true; this.Yandere.TargetStudent = this.EventStudent; this.Yandere.Attacking = true; this.Yandere.CanMove = false; this.Yandere.Drown = true; this.Yandere.DrownAnim = "f02_toiletDrownA_00"; this.EventStudent.DrownAnim = "f02_toiletDrownB_00"; this.EventStudent.CharacterAnimation.CrossFade(this.EventStudent.DrownAnim); } if (this.Clock.HourTime > this.EventTime + 0.5f || this.EventStudent.WitnessedMurder || this.EventStudent.Splashed || this.EventStudent.Dying || this.EventStudent.Alarmed) { this.EndEvent(); } else if (!this.EventStudent.Pathfinding.canMove) { if (this.EventPhase == 1) { if (this.Timer == 0f) { this.EventStudent.Character.GetComponent <Animation>().CrossFade(this.EventStudent.IdleAnim); this.Prompt.HideButton[0] = false; this.EventStudent.Prompt.Hide(); this.EventStudent.Prompt.enabled = false; this.StallDoor.Prompt.enabled = false; this.StallDoor.Prompt.Hide(); } this.Timer += Time.deltaTime; if (this.Timer > 3f) { this.StallDoor.Locked = true; this.StallDoor.CloseDoor(); this.Toilet.enabled = false; this.Prompt.Hide(); this.Prompt.enabled = false; this.EventStudent.CurrentDestination = this.EventLocation[2]; this.EventStudent.Pathfinding.target = this.EventLocation[2]; this.EventStudent.TargetDistance = 2f; this.EventPhase++; this.Timer = 0f; } } else if (this.EventPhase == 2) { if (this.Timer == 0f) { this.EventStudent.Character.GetComponent <Animation>().CrossFade(this.EventAnim[1]); this.BucketPour.enabled = true; } this.Timer += Time.deltaTime; if (this.Timer > 10f) { AudioClipPlayer.Play(this.EventClip[2], this.Toilet.transform.position, 5f, 10f, out this.VoiceClip); this.EventPhase++; this.Timer = 0f; } } else if (this.EventPhase == 3) { this.Timer += Time.deltaTime; if (this.Timer > 4f) { this.EventStudent.CurrentDestination = this.EventLocation[3]; this.EventStudent.Pathfinding.target = this.EventLocation[3]; this.EventStudent.TargetDistance = 2f; this.StallDoor.gameObject.SetActive(true); this.StallDoor.Prompt.enabled = true; this.StallDoor.Locked = false; this.EventPhase++; this.Timer = 0f; } } else if (this.EventPhase == 4) { this.EventStudent.Character.GetComponent <Animation>().CrossFade("f02_washHands_00"); this.Timer += Time.deltaTime; if (this.Timer > 5f) { this.EndEvent(); } } else if (this.EventPhase == 5) { this.Timer += Time.deltaTime; if (this.Timer > 9f) { this.Splashes.Stop(); this.EventOver = true; this.EndEvent(); } else if (this.Timer > 3f) { this.EventSubtitle.text = string.Empty; this.Splashes.Play(); } } this.Distance = Vector3.Distance(this.Yandere.transform.position, this.EventStudent.transform.position); if (this.Distance < 10f) { float num = Mathf.Abs((this.Distance - 10f) * 0.2f); if (num < 0f) { num = 0f; } if (num > 1f) { num = 1f; } this.EventSubtitle.transform.localScale = new Vector3(num, num, num); } else { this.EventSubtitle.transform.localScale = Vector3.zero; } } } if (this.ToiletCountdown > 0f) { this.ToiletCountdown -= Time.deltaTime; if (this.ToiletCountdown < 0f) { this.Toilet.enabled = true; } } }