예제 #1
0
 void Start()
 {
     Main = GameObject.Find("MainScript").GetComponent <ControlPanel>();
     LightControl_Script = GameObject.Find("MainScript").GetComponent <LightNumber>();
     DisplayMode_Script  = GameObject.Find("MainScript").GetComponent <DisplayMode>();
     menu_rect.x         = 100f;
     menu_rect.y         = 300f;
     menu_rect.width     = 300f;
     menu_rect.height    = 180f;
     ModelInitialize();
 }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        //MachineZero = new Vector3(-0.3187108f, 1.609089f, -0.4093075f);
        //To be modified
        MachineZero = new Vector3(0.1812892f, 2.119089f, 0.3906925f);

        X_part              = GameObject.Find("X_axis1").transform;
        Y_part              = GameObject.Find("Y_axis1").transform;
        Z_part              = GameObject.Find("Z_axis1").transform;
        move_sound          = (AudioClip)Resources.Load("Audio/move");
        Main                = GameObject.Find("MainScript").GetComponent <ControlPanel>();
        CooSystem_Script    = GameObject.Find("MainScript").GetComponent <CooSystem>();
        LightControl_Script = GameObject.Find("MainScript").GetComponent <LightNumber>();
    }
 public abstract Task TurnLightOffAsync(LightNumber number);
 public abstract Task <bool> IsLightOffAsync(LightNumber number);