private LocalBuilder[] CreateLocalBuilders(IEmitter emitter, int count) { var localBuilders = new LocalBuilder[count]; for (int i = 0; i < count; i++) { localBuilders[i] = emitter.DeclareLocal(typeof(int)); } return(localBuilders); }
private LocalBuilder[] CreateLocalBuilders(IEmitter emitter, int count) { var localBuilders = new LocalBuilder[count]; for (int i = 0; i < count; i++) { localBuilders[i] = emitter.DeclareLocal(typeof(sbyte)); } return localBuilders; }