public void Start() { _race = transform.parent.GetComponent <Barrack>().getRace(); _revealer = transform.parent.FindChild("LightHouse-Revealer").GetComponent <LightHouseRevealer>(); _collider = GetComponent <SphereCollider>(); _collider.radius = _radius / _scaleOffset; _collider.center = new Vector3(0f, -8f, 0f); }
public void Start() { _race = transform.parent.GetComponent<Barrack>().getRace(); _revealer = transform.parent.FindChild("LightHouse-Revealer").GetComponent<LightHouseRevealer>(); _collider = GetComponent<SphereCollider>(); _collider.radius = _radius / _scaleOffset; _collider.center = new Vector3(0f, -8f, 0f); }