public void LoadGraph(string file) { FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read); BinaryReader r = new BinaryReader(fs); Help.IOHelp.r = r; int cc = r.ReadInt32(); for (int i = 0; i < cc; i++) { Cam3D nc = new Cam3D(); nc.Read(); Cams.Add(nc); } int lc = r.ReadInt32(); for (int i = 0; i < lc; i++) { Light3D nl = new Light3D(); nl.Read(); Lights.Add(nl); } //Entity3D re = new Entity3D(); Node3D new_e = null; Root = ReadNode(); //re.Read(); fs.Close(); Root.SetMultiPass(); }
public virtual void Add(Light3D l) { Lights.Add(l); }