/// <summary> /// This call is used in conjunction with <see cref="Listen"/> to accept incoming connections. /// Call this function after receiving a <see cref="ListenCallbackDelegate"/> to accept the connection. /// </summary> /// <param name="client"></param> public void Accept(UvStream client) { this.EnsureCallingThread(); Libuv.EnsureSuccess(Libuv.uv_accept(this, client)); }