public override void Initialize() { OpponentsHand = ViewModels.Hand.Create(Players.Computer); YourHand = ViewModels.Hand.Create(Players.Human); OpponentsGraveyard = ViewModels.Graveyard.Create(Players.Computer); YourGraveyard = ViewModels.Graveyard.Create(Players.Human); OpponentsLibrary = ViewModels.Library.Create(Players.Computer); YourLibrary = ViewModels.Library.Create(Players.Human); }