예제 #1
0
        public async void LevelPlayed(GameDefinition definition, TimeSpan timeTaken)
        {
            var gamePlayed = GetLevelPlayed(definition);

            if (gamePlayed == null)
            {
                gamePlayed = new GameHighScore
                {
                    PackName  = definition.GamePack.Name,
                    SetName   = definition.GameSet.Name,
                    GameIndex = definition.Index,
                    TimeTaken = timeTaken
                };
                LevelsPlayed.Add(gamePlayed);
            }
            else
            {
                if (timeTaken > gamePlayed.TimeTaken)
                {
                    return;
                }

                gamePlayed.TimeTaken = timeTaken;
            }

            await SaveData();
        }
예제 #2
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 public GameHighScore GetGameHighScore(string packName, string setName, int index)
 {
     return(LevelsPlayed.FirstOrDefault(lp =>
                                        lp.PackName == packName &&
                                        lp.SetName == setName &&
                                        lp.GameIndex == index));
 }
예제 #3
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        public GameHighScore GetLevelPlayed(GameDefinition definition)
        {
            var gamePlayed = LevelsPlayed.FirstOrDefault(g =>
                                                         g.PackName == definition.GamePack.Name &&
                                                         g.SetName == definition.GameSet.Name &&
                                                         g.GameIndex == definition.Index);

            return(gamePlayed);
        }
예제 #4
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 public async void ResetScores()
 {
     LevelsPlayed.Clear();
     await SaveData();
 }
예제 #5
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 public int GamesPlayedForGameSet(GameSet gameSet)
 {
     return(LevelsPlayed.Count(lp => ((lp.PackName == gameSet.GamePack.Name) && (lp.SetName == gameSet.Name))));
 }
예제 #6
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 public int GamesPlayedForGamePack(string packName)
 {
     return(LevelsPlayed.Count(lp => lp.PackName == packName));
 }