public override void OnEnter() { Input.multiTouchEnabled = false; Global.CurrentGame.Reset(); totalScoreTextBox.text = "High Score: " + Global.TotalScore.ToString(); levelUIController.SetLevelData(); }
public override void OnEnter() { Input.multiTouchEnabled = false; Global.CurrentGame.Reset(); totalScoreTextBox.text = "High Score: " + Global.TotalScore.ToString(); levelUIController.SetLevelData(); }