// Use this for initialization void Start() { // DontDestroyOnLoad (this); instance = this; CollisionDetection.onCollision += onCollision; CollisionWithQuad.onCollisionWithQuad += onCollisionWithQuad; Debug.Log("width " + width); Vuforia.DefaultTrackableEventHandler.onImageTargetDetected += onImageTargetDetected; }
void Start() { levelThreeController = this; OperatorText = new GameObject(); NumberOne = new GameObject(); NumberTwo = new GameObject(); AnswerText = new GameObject(); OperatorText = CreateGUITextObject(OperatorText, "OperatorText", new Vector3(0.5f,0.9f,1),60); NumberOne = CreateGUITextObject(NumberOne, "NumberOne", new Vector3(0.3f,0.9f,1),60); NumberTwo = CreateGUITextObject(NumberTwo, "NumberTwo", new Vector3(0.7f,0.9f,1),60); AnswerText = CreateGUITextObject(AnswerText, "AnswerText", new Vector3(0.5f,0.8f,1),60); CreatePopups(); targetCursor = Instantiate(cursor, new Vector3(0.5f,0.8f,1f),Quaternion.identity) as GameObject; targetCursor.name = "TargetCursor"; currentOperator = GetOperator(); currentNumberOne = Random.Range(0,4); currentNumberTwo = Random.Range(0,5); realAnswer = GetRealAnswer(); GenerateCalculator(); }