private void GetPercentages() { basePercent = progression.basePercent; nonePercent = progression.GetPercent(manager.lvl, BlockType.None); unbreakablePercent = progression.GetPercent(manager.lvl, BlockType.Unbreakable); treePercent = progression.GetPercent(manager.lvl, BlockType.Tree); twoPercent = progression.GetPercent(manager.lvl, BlockType.Two); }