protected void OnLevelProgressChanged(int requiredMoves, int progress) { LevelProgressChangedHandler handler = LevelProgressChanged; if (handler != null) { handler(requiredMoves, progress); } }
public void OnLevelProgressChangedUnsubscribe(LevelProgressChangedHandler handler) { LevelProgressChanged -= handler; }
public void OnLevelProgressChangedSubscribe(LevelProgressChangedHandler handler) { LevelProgressChanged += handler; }