예제 #1
0
        public void LogLevelEnd(string levelName, double score, bool levelCompletedSuccesfully,
                                Dictionary <string, object> customAttributes = null)
        {
            var answersEvent = new LevelEndEvent();

            answersEvent.PutLevelName(levelName);
            answersEvent.PutScore(Double.ValueOf(score));
            answersEvent.PutSuccess(levelCompletedSuccesfully);
            answersEvent.PutCustomAttributes(customAttributes);
            Bindings.AnswersKit.Answers.Instance.LogLevelEnd(answersEvent);
        }
예제 #2
0
    void LevelEnd(LevelEndEvent e)
    {
        levelsPassed++;

        NextLevelCheck();
    }
예제 #3
0
파일: GameMaster.cs 프로젝트: gpljr/HexMaze
 void LevelEnd(LevelEndEvent e)
 {
     LocateEnd();
 }
예제 #4
0
    void LevelEnd(LevelEndEvent e)
    {
        levelsPassed++;

        NextLevelCheck();
    }
예제 #5
0
 void LevelEnd(LevelEndEvent e)
 {
     LocateEnd();
 }