public void GoBack() { LevelConfigPanel.SetActive(false); CreditsPanel.SetActive(false); ExitConfirmationPanel.SetActive(false); TutorialPanel.SetActive(false); MainMenuPanel.SetActive(true); }
void Start() { //PlayerPrefs.DeleteAll(); MainMenuPanel.SetActive(true); LevelConfigPanel.SetActive(false); CreditsPanel.SetActive(false); TutorialPanel.SetActive(false); //GlowColor = PlayerPrefs.GetString("GlowColor"); Sound = PlayerPrefs.GetInt("Sound"); Level = PlayerPrefs.GetInt("Level"); CheckSound(); //CheckColor(); CheckLevel(); }
public void OpenLevelConfig() { //CheckColor(); LevelConfigPanel.SetActive(true); MainMenuPanel.SetActive(false); }
public void LevelConf() { CheckLevel(); //CheckColor(); LevelConfigPanel.SetActive(true); }