public static void SetupStyles(this MenuButton button) { LevelCategoryButton levelCategoryButton = GameStateMachine.Instance.LevelSelectionObject.GetComponentInChildren <LevelCategoryButton>(); button.normalFont = levelCategoryButton.normalFont; button.highlightedFont = levelCategoryButton.highlightedFont; button.transition = levelCategoryButton.transition; button.colors = levelCategoryButton.colors; }
private void Init() { LevelCategoryButton levelCategoryButton = GameStateMachine.Instance.LevelSelectionObject.GetComponentInChildren <LevelCategoryButton>(); normalFont = levelCategoryButton.normalFont; highlightedFont = levelCategoryButton.highlightedFont; transition = levelCategoryButton.transition; color = levelCategoryButton.colors; }