//------------------------------------------------------------------------- /*! ** Called by an [Interactable] if it was left-clicked. */ public void Notify(int id) { // if the manager is not enabled, don't care when an interactable // was clicked if (!isEnabled_) { return; } bool isCollectable = interactables[id].isCollectable; bool isInInventory = interactables[id].isInInventory; observer.Notify(selectedInteractable, id); if (isCollectable && !isInInventory && selectedInteractable == -1) { interactables[id].isInInventory = true; inventory.Add(interactables[id]); return; } if (isCollectable && isInInventory && selectedInteractable == -1) { selectedInteractable = id; return; } if (selectedInteractable != -1) { //observer.Notify(selectedInteractable, id); return; } }