// Use this for initialization void Start() { mySize.Animate(DeckSize(), 1f); myIdleRotation = transform.localRotation; myRotation.Animate(myIdleRotation, 1f); }
void OnMouseEnter() { if (GlobalScript.ourCursorScript.myCardScript != this && null != myHandScript) { myRotation.Animate(Quaternion.Euler(0f, 0f, 0f), .2f); myPosition.Animate(myHandScript.CardPosition(this) + new Vector3(0f, .5f, -.1f), .2f); mySize.Animate(new Vector3(.5f, .75f, .01f) * 1.5f, .2f); } }