void Update() { if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject(-1)) { if (LeftClick != null) { LeftClick.Invoke(this, EventArgs.Empty); } else { } } if (Input.GetMouseButtonDown(1) && !EventSystem.current.IsPointerOverGameObject(-1)) { if (RightClick != null) { RightClick.Invoke(this, EventArgs.Empty); } else { } } if (Input.GetKeyDown(KeyCode.Escape)) { CancelClick?.Invoke(this, EventArgs.Empty); } }
public static void OnLeftClick() { if (LeftClick != null) { LeftClick.Invoke(); } }
private void Mouse0Input() { if (Input.GetKeyDown(KeyCode.Mouse0)) { LeftClick?.Invoke(); } }
private void CheckLeftClick() { if (LeftClick != null) { double down = 0; double up = 0; Point3D highest = list[0]; Point3D lowest = list[0]; bool clicked = false; foreach (Point3D point in list) { double isLowest = CheckPoint(point, highest); double backHigh = CheckPoint(point, lowest); if (isLowest == 0) { highest = point; lowest = point; up = 0; down = 0; continue; } if (down <= MinDepth && (isLowest == 0 && backHigh == 0)) { highest = point; lowest = point; up = 0; down = 0; continue; } if (isLowest < 0 && isLowest < down) { down = isLowest; lowest = point; } if (down <= MinDepth && backHigh > 0 && backHigh > up) { up = backHigh; } if (up >= MaxDepth) { clicked = true; break; } } if (clicked) { clickWait = SingleClickWaitCount; LeftClick.Invoke(); } } }
private void MessageSink_MouseEventReceived(MouseEvent obj) { if (obj == MouseEvent.IconLeftMouseUp) { LeftClick?.Invoke(); } else if (obj == MouseEvent.IconRightMouseUp) { RightClick?.Invoke(); } }
public override void Update(double dt) { PrevKeyboard = CurrentKeyboard; CurrentKeyboard = Keyboard.GetState(); PrevMouse = CurrentMouse; CurrentMouse = Mouse.GetState(); bool isOverUI = IsOverUI(); if (CurrentMouse.LeftButton == ButtonState.Pressed) { if (LeftButtonDown != null && !isOverUI) { LeftButtonDown.Invoke(new InputEventArgs(this)); } } if (CurrentMouse.RightButton == ButtonState.Pressed) { if (RightButtonDown != null && !isOverUI) { RightButtonDown.Invoke(new InputEventArgs(this)); } } if (CurrentMouse.LeftButton == ButtonState.Pressed && PrevMouse.LeftButton == ButtonState.Released) { if (LeftClick != null && !isOverUI) { LeftClick.Invoke(new InputEventArgs(this)); } } if (CurrentMouse.RightButton == ButtonState.Pressed && PrevMouse.RightButton == ButtonState.Released) { if (RightClick != null && !isOverUI) { RightClick.Invoke(new InputEventArgs(this)); } } foreach (KeyListener listener in _listeners) { if (CurrentKeyboard.IsKeyDown(listener.Primary) && (listener.Continuous || !PrevKeyboard.IsKeyDown(listener.Primary))) { listener.Trigger(listener.Primary, this); } else if (CurrentKeyboard.IsKeyDown(listener.Alternate) && (listener.Continuous || !PrevKeyboard.IsKeyDown(listener.Alternate))) { listener.Trigger(listener.Alternate, this); } } }
public void OnPointerDown(PointerEventData eventData) { firstMousePos = eventData.position.y; if (Input.GetMouseButtonDown(0)) { LeftClick?.Invoke(eventData); } if (Input.GetMouseButtonDown(1)) { RightClick?.Invoke(eventData); } }
protected override void OnMouseUp(MouseEventArgs e) { clickFinished = DateTime.Now; IsDown = false; ClickEventArgs args = new ClickEventArgs( new System.Windows.Point(e.Location.X, e.Location.Y), new System.Windows.Duration(clickFinished - clickStarted) ); if (isHover) { LeftClick?.Invoke(this, args); } Refresh(); }
public void OnPointerClick(PointerEventData eventData) { Debug.Log(eventData.button); switch (eventData.button) { case PointerEventData.InputButton.Left: LeftClick?.Invoke(); break; case PointerEventData.InputButton.Middle: MiddleClick?.Invoke(); break; case PointerEventData.InputButton.Right: RightClick?.Invoke(); break; default: throw new ArgumentOutOfRangeException(); } }
private void LeftButton_Click(object sender, RoutedEventArgs e) { DismissWindow(); LeftClick?.Invoke(this, e); }
public static void Postfix(int x, int y, CoopMenu __instance) { LeftClick?.Invoke(__instance, x, y); }
private void btn_Update_Click(object sender, RoutedEventArgs e) { LeftClick.Invoke(this, e); }
private void btnLeft_Tapped(object sender, Windows.UI.Xaml.Input.TappedRoutedEventArgs e) { DismissWindow(); LeftClick?.Invoke(this, e); }