private void Restart() { pictureBox2.Hide(); pictureBox3.Hide(); pictureBox4.Show(); //pictureBox5.Show(); Undo.Hide(); label1.Hide(); label4.Hide(); Next.Hide(); RightArrow.Hide(); LeftArrow.Hide(); for (int i = 0; i < 7; i++) { this.Controls.Remove(Columna1[i]); this.Controls.Remove(Columna2[i]); } pictureBox1.Show(); }
private void Undo_Click(object sender, EventArgs e) { Undo.Hide(); for (int i = 0; i < 7; i++) { if (saved[1][i] == 0) { Reset(1, i); } else { Columna1[i].Text = saved[1][i].ToString(); Columna1[i].BackColor = Colores[saved[1][i] % 10]; } if (saved[2][i] == 0) { Reset(2, i); } else { Columna2[i].Text = saved[2][i].ToString(); Columna2[i].BackColor = Colores[saved[2][i] % 10]; } Next.Text = saved[0][0].ToString(); Next.BackColor = Colores[saved[0][0] % 10]; turno = saved[0][1]; score = saved[0][2]; } if (turno == 1) { RightArrow.Hide(); LeftArrow.Show(); } else { RightArrow.Show(); LeftArrow.Hide(); } label1.Text = score.ToString(); }
private void GameUpdate() { Recorrer(); for (int i = 1; i < 6; i++) { if (Columna1[i].Text != "" && Columna1[i].Text == Columna1[i + 1].Text) { Columna1[i + 1].Text = (int.Parse(Columna1[i + 1].Text) + 1).ToString(); Columna1[i + 1].BackColor = Colores[int.Parse(Columna1[i + 1].Text) % 10]; score += (int)Math.Pow(2, int.Parse(Columna1[i + 1].Text)); label1.Text = score.ToString(); Reset(1, i); Recorrer(); if (Columna1[i + 1].Text != "" && int.Parse(Columna1[i + 1].Text) > limite) { limite = int.Parse(Columna1[i + 1].Text); } } } for (int i = 1; i < 6; i++) { if (Columna2[i].Text != "" && Columna2[i].Text == Columna2[i + 1].Text) { Columna2[i + 1].Text = (int.Parse(Columna2[i + 1].Text) + 1).ToString(); Columna2[i + 1].BackColor = Colores[int.Parse(Columna2[i + 1].Text) % 10]; score += (int)Math.Pow(2, int.Parse(Columna2[i + 1].Text)); label1.Text = score.ToString(); Reset(2, i); Recorrer(); if (Columna2[i + 1].Text != "" && int.Parse(Columna2[i + 1].Text) > limite) { limite = int.Parse(Columna2[i + 1].Text); } } } Recorrer(); if (turno == 1) { Columna1[1].Text = Columna1[0].Text; Columna1[1].BackColor = Columna1[0].BackColor; Columna1[0].Text = Next.Text; Columna1[0].BackColor = Next.BackColor; Next.Text = r.Next(1, limite).ToString(); Next.BackColor = Colores[int.Parse(Next.Text) % 10]; turno = 3; GameUpdate(); } else if (turno == 2) { Columna2[1].Text = Columna2[0].Text; Columna2[1].BackColor = Columna2[0].BackColor; Columna2[0].Text = Next.Text; Columna2[0].BackColor = Next.BackColor; Next.Text = r.Next(1, limite).ToString(); Next.BackColor = Colores[int.Parse(Next.Text) % 10]; turno = 4; GameUpdate(); } else if (turno == 3) { turno = 2; RightArrow.Show(); LeftArrow.Hide(); } else if (turno == 4) { turno = 1; RightArrow.Hide(); LeftArrow.Show(); } if (Columna1[1].Text != "" || Columna2[1].Text != "") { if (score > int.Parse(label3.Text)) { label3.Text = score.ToString(); } if (!gameOver) { MessageBox.Show("Juego Terminado!"); Restart(); } gameOver = true; } }