public static void RemovePlayer(Player p) { Log.LogFormat($"%#00FF44%{p.Username} %#007cee%logged out."); Global.Players.Remove(p); // Remove from Channels for (int i = 0; i < p.Channels.Count; i++) { p.Channels[i].PlayerLeave(p); } // Remove from Spectators for (int i = 0; i < p.Spectators.Count; i++) { if (p.Spectators[i] != null) { p.Spectators[i].Spectating = null; } } // Remove from People spectated if (p.Spectating != null) { StopSpectating.Handle(p); } // Remove from Lobbies if (p.Match != null) { LeaveMatch.Handle(p); } Global.LeaveLobby(p); // Tell other Players we went away Broadcast(Packets.Packets.LogoutPacket(p.Id)); }
async Task ProcessAsync(HttpListenerContext ctx) { if (ctx.Request.UserAgent != "osu!") { return; } if (ctx.Request.Url.AbsolutePath.StartsWith("/web/")) { return; } if (string.IsNullOrEmpty(ctx.Request.Headers["osu-token"])) { await Login.Handle(ctx); return; } Player p = Global.FindPlayer(ctx.Request.Headers["osu-token"]); if (p == null) // if they arent part of the player collection, force them to relogin { ctx.Response.StatusCode = 403; ctx.Response.OutputStream.Write(Packets.Packets.SingleIntPacket(5, -5)); ctx.Response.Close(); return; } using (MemoryStream ms = new MemoryStream()) using (BinaryReader r = new BinaryReader(ms)) { await ctx.Request.InputStream.CopyToAsync(ms); ms.Position = 0; while (ms.Position < ctx.Request.ContentLength64 - 6) { short Id = r.ReadInt16(); ms.Position += 1; int Length = r.ReadInt32(); if (ms.Position + Length > ctx.Request.ContentLength64) { break; } if (Id == 68 || Id == 79) { ms.Position += Length; continue; } byte[] Data = r.ReadBytes(Length); switch (Id) { case 4: p.Ping = DateTime.Now.Ticks; break; case 0: StatusUpdate.Handle(p, Data); break; case 1: IrcMessage.Handle(p, Data); break; case 2: Player.RemovePlayer(p); break; case 3: await StatsUpdateRequest.Handle(p); break; case 16: StartSpectating.Handle(p, Data); break; case 17: StopSpectating.Handle(p); break; case 18: SpectatorFrames.Handle(p, Data); break; case 25: IrcMessage.HandlePrivate(p, Data); break; case 29: Global.LeaveLobby(p); break; case 30: Global.JoinLobby(p); break; case 31: CreateMatch.Handle(p, Data); break; case 32: JoinMatch.Handle(p, Data); break; case 33: LeaveMatch.Handle(p); break; case 38: ChangeSlot.Handle(p, Data); break; case 39: MatchReady.Handle(p); break; case 40: SlotLock.Handle(p, Data); break; case 41: MatchSettings.Handle(p, Data); break; case 44: MatchStart.Handle(p, Data); break; case 49: MatchFinished.Handle(p); break; case 51: ModsChange.Handle(p, Data); break; case 52: MatchLoaded.Handle(p); break; case 54: NoBeatmap.Handle(p); break; case 55: MatchReady.Handle(p); break; case 56: MatchFailed.Handle(p); break; case 59: HasBeatmap.Handle(p); break; case 60: MatchSkip.Handle(p); break; case 63: ChannelJoinEvent.Handle(p, Data); break; case 70: ChangeHost.Handle(p, Data); break; case 73: AddFriend.Handle(p, Data); break; case 74: RemoveFriend.Handle(p, Data); break; case 77: ChangeTeam.Handle(p, Data); break; case 78: ChannelLeaveEvent.Handle(p, Data); break; case 85: StatsUpdateRequest.Handle(p, Data); break; case 90: MatchChangePassword.Handle(p, Data); break; default: Log.LogFormat($"%#FFFF%Unhandled Packet {Id} with {Length}"); break; } } } if (p.StreamLength != 0) { p.StreamCopyTo(ctx.Response.OutputStream); } ctx.Response.Close(); }