예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     leaderPosition = leader.transform.position;
     shipPosition   = Ship.transform.position;
     offset         = Vector3.Distance(leaderPosition, transform.position);
     LeaderObject   = leader.GetComponent <LeaderObject>();
     cameraSound    = GetComponent <AudioSource>();
     gcScript       = GameController.GetComponent <GameController>();
 }
예제 #2
0
 void Start()
 {
     exhaustParticle = GetComponent <ParticleSystem>();
     LeaderObject    = leader.GetComponent <LeaderObject>();
 }
예제 #3
0
 float fillAmount; //how much boost power you have.
 // Start is called before the first frame update
 void Start()
 {
     LeaderObject = lead.GetComponent <LeaderObject>();
 }