/// <inheritdoc/> protected internal override void Initialize() { Renderable renderable = (Renderable)InspectedObject; drawer.AddDefault(renderable); materials = renderable.Materials; materialsLayout = Layout.AddLayoutY(); BuildMaterialsGUI(); }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); Renderable renderable = InspectedObject as Renderable; if (renderable == null) { return; } meshField = new GUIResourceField(typeof(Mesh), new LocEdString("Mesh")); layersField = new GUIListBoxField(Layers.Names, false, new LocEdString("Layer")); Layout.AddElement(meshField); Layout.AddElement(layersField); layersValue = 0; materials = renderable.Materials; materialsField = GUIArrayField <RRef <Material>, MaterialArrayRow> .Create(new LocEdString("Materials"), materials, Layout); materialsField.OnChanged += x => { materials = x; }; materialsField.IsExpanded = Persistent.GetBool("materialsField_Expanded"); materialsField.OnExpand += x => Persistent.SetBool("materialsField_Expanded", x); meshField.OnChanged += x => { Mesh mesh = Resources.Load <Mesh>(x.UUID); renderable.Mesh = mesh; MarkAsModified(); ConfirmModify(); }; layersField.OnSelectionChanged += x => { ulong layers = 0; bool[] states = layersField.States; for (int i = 0; i < states.Length; i++) { layers |= states[i] ? Layers.Values[i] : 0; } layersValue = layers; renderable.Layers = layers; MarkAsModified(); ConfirmModify(); }; materialsLayout = Layout.AddLayoutY(); BuildMaterialsGUI(); }
/// <summary> /// Recreates all the GUI elements used by this inspector. /// </summary> private void BuildGUI() { Layout.Clear(); Animation animation = InspectedObject as Animation; if (animation == null) { return; } animationClipField.OnChanged += x => { AnimationClip clip = Resources.Load <AnimationClip>(x.UUID); animation.DefaultClip = clip; MarkAsModified(); ConfirmModify(); }; wrapModeField.OnSelectionChanged += x => { animation.WrapMode = (AnimWrapMode)x; MarkAsModified(); ConfirmModify(); }; speedField.OnChanged += x => { animation.Speed = x; MarkAsModified(); }; speedField.OnConfirmed += ConfirmModify; speedField.OnFocusLost += ConfirmModify; cullingField.OnChanged += x => { animation.Cull = x; MarkAsModified(); ConfirmModify(); }; overrideBoundsField.OnChanged += x => { animation.UseBounds = x; MarkAsModified(); ConfirmModify(); }; centerField.OnChanged += x => { AABox bounds = animation.Bounds; Vector3 min = x - bounds.Size * 0.5f; Vector3 max = x + bounds.Size * 0.5f; animation.Bounds = new AABox(min, max); MarkAsModified(); }; centerField.OnConfirmed += ConfirmModify; centerField.OnFocusLost += ConfirmModify; sizeField.OnChanged += x => { AABox bounds = animation.Bounds; Vector3 min = bounds.Center - x * 0.5f; Vector3 max = bounds.Center + x * 0.5f; animation.Bounds = new AABox(min, max); MarkAsModified(); }; sizeField.OnConfirmed += ConfirmModify; sizeField.OnFocusLost += ConfirmModify; Layout.AddElement(animationClipField); Layout.AddElement(wrapModeField); Layout.AddElement(speedField); Layout.AddElement(cullingField); Layout.AddElement(overrideBoundsField); GUILayoutX boundsLayout = Layout.AddLayoutX(); boundsLayout.AddElement(new GUILabel(new LocEdString("Bounds"), GUIOption.FixedWidth(100))); GUILayoutY boundsContent = boundsLayout.AddLayoutY(); boundsContent.AddElement(centerField); boundsContent.AddElement(sizeField); // Morph shapes Renderable renderable = animation.SceneObject.GetComponent <Renderable>(); MorphShapes morphShapes = renderable?.Mesh.Value?.MorphShapes; if (morphShapes != null) { GUIToggle morphShapesToggle = new GUIToggle(new LocEdString("Morph shapes"), EditorStyles.Foldout); Layout.AddElement(morphShapesToggle); GUILayoutY channelsLayout = Layout.AddLayoutY(); morphShapesToggle.OnToggled += x => { channelsLayout.Active = x; Persistent.SetBool("Channels_Expanded", x); }; channelsLayout.Active = Persistent.GetBool("Channels_Expanded"); MorphChannel[] channels = morphShapes.Channels; for (int i = 0; i < channels.Length; i++) { GUILayoutY channelLayout = channelsLayout.AddLayoutY(); GUILayoutX channelTitleLayout = channelLayout.AddLayoutX(); channelLayout.AddSpace(5); GUILayoutY channelContentLayout = channelLayout.AddLayoutY(); string channelName = channels[i].Name; GUIToggle channelNameField = new GUIToggle(channelName, EditorStyles.Expand, GUIOption.FlexibleWidth()); channelTitleLayout.AddSpace(15); // Indent channelTitleLayout.AddElement(channelNameField); channelTitleLayout.AddFlexibleSpace(); channelNameField.OnToggled += x => { channelContentLayout.Active = x; Persistent.SetBool(channelName + "_Expanded", x); }; channelContentLayout.Active = Persistent.GetBool(channelName + "_Expanded"); MorphShape[] shapes = channels[i].Shapes; for (int j = 0; j < shapes.Length; j++) { GUILayoutX shapeLayout = channelContentLayout.AddLayoutX(); channelContentLayout.AddSpace(5); LocString nameString = new LocString("[{0}]. {1}"); nameString.SetParameter(0, j.ToString()); nameString.SetParameter(1, shapes[j].Name); GUILabel shapeNameField = new GUILabel(shapes[j].Name); LocString weightString = new LocEdString("Weight: {0}"); weightString.SetParameter(0, shapes[j].Weight.ToString()); GUILabel weightField = new GUILabel(weightString); shapeLayout.AddSpace(30); // Indent shapeLayout.AddElement(shapeNameField); shapeLayout.AddFlexibleSpace(); shapeLayout.AddElement(weightField); } } } }
/// <inheritdoc/> protected internal override void Initialize() { Animation animation = (Animation)InspectedObject; drawer.AddDefault(animation); // Morph shapes Renderable renderable = animation.SceneObject.GetComponent <Renderable>(); MorphShapes morphShapes = renderable?.Mesh.Value?.MorphShapes; if (morphShapes != null) { GUIToggle morphShapesToggle = new GUIToggle(new LocEdString("Morph shapes"), EditorStyles.Foldout); Layout.AddElement(morphShapesToggle); GUILayoutY channelsLayout = Layout.AddLayoutY(); morphShapesToggle.OnToggled += x => { channelsLayout.Active = x; Persistent.SetBool("Channels_Expanded", x); }; channelsLayout.Active = Persistent.GetBool("Channels_Expanded"); MorphChannel[] channels = morphShapes.Channels; for (int i = 0; i < channels.Length; i++) { GUILayoutY channelLayout = channelsLayout.AddLayoutY(); GUILayoutX channelTitleLayout = channelLayout.AddLayoutX(); channelLayout.AddSpace(5); GUILayoutY channelContentLayout = channelLayout.AddLayoutY(); string channelName = channels[i].Name; GUIToggle channelNameField = new GUIToggle(channelName, EditorStyles.Expand, GUIOption.FlexibleWidth()); channelTitleLayout.AddSpace(15); // Indent channelTitleLayout.AddElement(channelNameField); channelTitleLayout.AddFlexibleSpace(); channelNameField.OnToggled += x => { channelContentLayout.Active = x; Persistent.SetBool(channelName + "_Expanded", x); }; channelContentLayout.Active = Persistent.GetBool(channelName + "_Expanded"); MorphShape[] shapes = channels[i].Shapes; for (int j = 0; j < shapes.Length; j++) { GUILayoutX shapeLayout = channelContentLayout.AddLayoutX(); channelContentLayout.AddSpace(5); LocString nameString = new LocString("[{0}]. {1}"); nameString.SetParameter(0, j.ToString()); nameString.SetParameter(1, shapes[j].Name); GUILabel shapeNameField = new GUILabel(shapes[j].Name); LocString weightString = new LocEdString("Weight: {0}"); weightString.SetParameter(0, shapes[j].Weight.ToString()); GUILabel weightField = new GUILabel(weightString); shapeLayout.AddSpace(30); // Indent shapeLayout.AddElement(shapeNameField); shapeLayout.AddFlexibleSpace(); shapeLayout.AddElement(weightField); } } } }