private void btnTileHeader_Click(object sender, EventArgs e) { Globals.CurrentTool = Globals.SavedTool; ChangeTab(); SetLayer(mLastTileLayer); Core.Graphics.TilePreviewUpdated = true; btnTileHeader.BackColor = System.Drawing.Color.FromArgb(90, 90, 90); CurrentTab = LayerTabs.Tiles; pnlTiles.Show(); }
private void btnAttributeHeader_Click(object sender, EventArgs e) { Globals.CurrentTool = Globals.SavedTool; ChangeTab(); Globals.CurrentLayer = Options.LayerCount; Core.Graphics.TilePreviewUpdated = true; btnAttributeHeader.BackColor = System.Drawing.Color.FromArgb(90, 90, 90); CurrentTab = LayerTabs.Attributes; pnlAttributes.Show(); }
public void btnLightsHeader_Click(object sender, EventArgs e) { if (Globals.CurrentLayer < Options.LayerCount + 1) { Globals.SavedTool = Globals.CurrentTool; } ChangeTab(); Globals.CurrentLayer = Options.LayerCount + 1; Core.Graphics.TilePreviewUpdated = true; btnLightsHeader.BackColor = System.Drawing.Color.FromArgb(90, 90, 90); CurrentTab = LayerTabs.Lights; pnlLights.Show(); }
private void btnEventsHeader_Click(object sender, EventArgs e) { if (Globals.CurrentLayer != LayerOptions.Lights && Globals.CurrentLayer != LayerOptions.Events && Globals.CurrentLayer != LayerOptions.Npcs) { Globals.SavedTool = Globals.CurrentTool; } ChangeTab(); Globals.CurrentLayer = LayerOptions.Events; Core.Graphics.TilePreviewUpdated = true; btnEventsHeader.BackColor = System.Drawing.Color.FromArgb(90, 90, 90); CurrentTab = LayerTabs.Events; pnlEvents.Show(); }
private void btnNpcsHeader_Click(object sender, EventArgs e) { if (Globals.CurrentLayer < Options.LayerCount + 1) { Globals.SavedTool = Globals.CurrentTool; } ChangeTab(); Globals.CurrentLayer = Options.LayerCount + 3; Core.Graphics.TilePreviewUpdated = true; RefreshNpcList(); btnNpcsHeader.BackColor = System.Drawing.Color.FromArgb(90, 90, 90); CurrentTab = LayerTabs.Npcs; pnlNpcs.Show(); }