예제 #1
0
    private IEnumerator ThirdCoroutine(LayerCoroutine layer)
    {
        Debug.Log("ThirdCoroutine: Start");
        yield return(layer.StartCoroutine(FourthCoroutine(layer)));

        Debug.Log("ThirdCoroutine: End");
    }
예제 #2
0
    private IEnumerator FourthCoroutine(LayerCoroutine layer)
    {
        Debug.Log("FourthCoroutine: Start");
        yield return(new WaitForTest(2.0f));

        Debug.Log("FourthCoroutine: End");
    }
예제 #3
0
    private IEnumerator FirstCoroutine(LayerCoroutine layer)
    {
        Debug.Log("FirstCoroutine: Start");
        yield return(layer.StartCoroutine(SecondCoroutine(layer)));

        Debug.Log("FirstCoroutine: End");
    }
예제 #4
0
 private void Update()
 {
     if (Input.GetKeyDown(KeyCode.Space))
     {
         Debug.Log("==== Stop and Start Coroutine ====");
         layerRoutine = layerRoutine ?? new LayerCoroutine(this);
         layerRoutine.StopAllCoroutine();
         layerRoutine.StartCoroutine(FirstCoroutine(layerRoutine));
     }
 }