private LayerController[] sortList(LayerController[] layerControllerArray) { return layerControllerArray.Select(layerController=>layerController) .OrderBy(layerController=>layerController.gameObject.transform.position.z) .ToArray();; }
private LayerController[] sortList(LayerController[] layerControllerArray) { return layerControllerArray.Select(layerController=>layerController) .OrderBy(layerController=>layerController.gameObject.transform.position.z) .ToArray();; }