public override void Selected(GUI.Selection selection) { if (selection.List.IsEmpty) { return; } LogTextBox.ClearContent(); LaunchableMapsList.HighlightCurrentItem(); Map map = null; string mapName; if (selection.RowIndex == 0) { mapName = Text.MainGame; } else { map = ((GUI.SelectableMap)selection.SelectedItem).Map; mapName = map.Name; } var options = new GUI.SelectionPrompt.Options() { AllowCancel = true }; if (selection.RowIndex == 0) // main map { options.DisabledItems.Add(2); // Disable "Set Startup Level" } else { if (string.IsNullOrEmpty(map.StartupLevel)) { options.DisabledItems.Add(1); // Disable "New Game" } if (!Program.saveManagerWindow.MapHasSave(map)) { options.DisabledItems.Add(0); // Disable "Continue" } } int response = SelectionPrompt.PromptSelection( new string[] { Text.Continue, Text.NewGame, Text.SetStartupLevel }, options); switch (response) { case 0: // Continue try { if (Program.manageSaves && Program.saveManagerWindow.GetCurrentSavedMapName() != mapName) { LogTextBox.WriteLine(Text.PreparingSaveFile); Program.saveManagerWindow.SwapSaves(mapName); } LaunchGame(null); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); } break; case 1: // New Game try { if (Program.manageSaves) { LogTextBox.WriteLine(Text.BackingUpCurrentSave); Program.saveManagerWindow.BackupCurrentSave(); Program.saveManagerWindow.SetCurrentSave(mapName); } LaunchGame((selection.RowIndex == 0) ? null : map); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); } break; case 2: // Set Startup Level SetStartupLevel(map); DetailsTextBox.WriteLongMapInfo(map); break; } LaunchableMapsList.SelectCurrentItem(); }
public override void Show() { LaunchableMapsList.SetItems(new string[] { Text.MainGame }); LaunchableMapsList.AddMaps(Program.installedMaps); base.Show(); }