private static void OnTick(EventArgs args) { if (Return.Activemode(Orbwalker.ActiveModes.Combo)) { Combo.Execute(); } if (Return.Activemode(Orbwalker.ActiveModes.Harass) || Return.HarassToggle) { Harass.Execute(); } if (Return.Activemode(Orbwalker.ActiveModes.LaneClear)) { Clear.Execute(); } if (Return.Activemode(Orbwalker.ActiveModes.JungleClear)) { Jungle.Execute(); } if (Return.Activemode(Orbwalker.ActiveModes.LastHit)) { Lasthit.Execute(); } PermaActive.Execute(); }
private static void OnUpdate(EventArgs args) { if (Config.SkinChanger && Player.Instance.SkinId != Config.SkinId) { Player.Instance.SetSkinId(Config.SkinId); } var currentModes = Orbwalker.ActiveModesFlags.ToString(); if (currentModes.Contains(Orbwalker.ActiveModes.Combo.ToString())) { Combo.Execute(); } if (currentModes.Contains(Orbwalker.ActiveModes.Harass.ToString()) || Config.HarassToggle) { Harass.Execute(); } if (currentModes.Contains(Orbwalker.ActiveModes.LastHit.ToString())) { Lasthit.Execute(); } if (currentModes.Contains(Orbwalker.ActiveModes.LaneClear.ToString())) { LaneClear.Execute(); } if (currentModes.Contains(Orbwalker.ActiveModes.JungleClear.ToString())) { JungleClear.Execute(); } Active.Initialize(); }