예제 #1
0
            static Modes()
            {
                ModesMenu = Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                LastHit.Initialize();

                DrawMenu = Menu.AddSubMenu("Draw");
                Draw.Initialize();
            }
예제 #2
0
파일: Main.cs 프로젝트: chienhao10/Hesa
        private void Game_OnTick()
        {
            var mana = Player.ManaPercent;

            if (killstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKS();
            }


            if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana"))
            {
                Combo.DoCombo();
                Items.DoItems();
                Items.Doorbs();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana"))
            {
                Harass.DoHarass();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana"))
            {
                LastHit.DoLastHit();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee))
            {
                Flee.DoFlee();
                Items.DoItems();
            }
            //Items.DoQss();
            Pots.DoPots();
            SS.DoSmite();
            SS.DoHeal();
            if (qRange == GetQRange())
            {
                return;
            }
            qRange  = GetQRange();
            Q.Range = qRange;
        }
예제 #3
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("::技能菜单::");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("::尾兵菜单::");
                LaneClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("::杂项::");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("::线圈::");
                Draw.Initialize();
            }
예제 #4
0
            static Modes()
            {
                // Initialize the menu
                Menu = Config.Menu.AddSubMenu("Modes");

                // Initialize all modes
                // Combo
                Combo.Initialize();
                Menu.AddSeparator();

                // Harass
                Harass.Initialize();

                // LastGit
                LastHit.Initialize();
            }
예제 #5
0
                static Modes()
                {
                    SpellsMenu = Menu.AddSubMenu("SPELLS");
                    Combo.Initialize();
                    Harass.Initialize();

                    FarmMenu = Menu.AddSubMenu("FARM");
                    LaneClear.Initialize();
                    LastHit.Initialize();

                    MiscMenu = Menu.AddSubMenu("MISC");
                    Misc.Initialize();

                    DrawMenu = Menu.AddSubMenu("DRAWINGS");
                    Draw.Initialize();
                }
예제 #6
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("::SpellsMenu::");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("::FarmMenu::");
                LaneClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("::Misc::");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("::Drawings::");
                Draw.Initialize();
            }
예제 #7
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Simple Mundo");
            Menu.AddLabel("Report any suggestions/problems to the forum post!");


            Combo.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
예제 #8
0
파일: Main.cs 프로젝트: ShadyBS/Hesaengine
        private static void Game_OnTick()
        {
            var mana = Me.ManaPercent;

            if (KillstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKs();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo)
            {
                Combo.DoCombo();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass)
            {
                Harass.DoHarass();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear)
            {
                LaneClear.DoLaneClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear)
            {
                JungleClear.DoJungleClear();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit)
            {
                LastHit.DoLastHit();
            }

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Flee)
            {
                Flee.DoFlee();
            }

            //This is a basic fix, due to OnLevelUp being disabled
            if (_currentLevel == Player.Level)
            {
                return;
            }
            Leveler();
            _currentLevel = Player.Level;
        }
예제 #9
0
파일: Main.cs 프로젝트: chienhao10/Hesa
        private void Game_OnTick()
        {
            var mana = Player.ManaPercent;

            if (killstealMenu.GetCheckbox("enable"))
            {
                Killsteal.DoKS();
            }


            if (Orbwalker.ActiveMode == (OrbwalkingMode.Combo) && mana >= comboMenu.GetSlider("mana"))
            {
                Combo.DoCombo();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Harass) && mana >= harassMenu.GetSlider("mana"))
            {
                Harass.DoHarass();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LaneClear) && mana >= laneclearMenu.GetSlider("mana"))
            {
                LaneClear.DoLaneClear();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.LastHit) && mana >= lasthitMenu.GetSlider("mana"))
            {
                LastHit.DoLastHit();
            }

            if (Orbwalker.ActiveMode == (OrbwalkingMode.Flee))
            {
                Flee.DoFlee();
            }
            if (chaseMenu.GetKeybind("chaseK"))
            {
                ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition);
                ChaseCombo.DoChaseCombo();
            }

            if (comboMenu.GetKeybind("advK"))
            {
                ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPosition);
                GapCombo.DoGapCombo();
            }
        }
예제 #10
0
파일: Config.cs 프로젝트: samipote/Elobuddy
            static Modes()
            {
                // Initialize the menu
                Menu = Config.Menu.AddSubMenu("Modes,modes");

                // Initialize all modes
                // Combo
                Combo.Initialize();
                Menu.AddSeparator();

                // Harass
                Harass.Initialize();
                LaneClear.Initialize();
                LastHit.Initialize();
                Misc.Initialize();
                Draws.Initialize();
            }
예제 #11
0
        internal static void Init(EventArgs Args)
        {
            DashReset.Init();
            Skin.Init();

            if (Me.IsDead || Me.IsRecalling())
            {
                return;
            }

            Ward.Init();
            KillSteal.Init();
            Auto.Init();

            switch (Orbwalker.ActiveMode)
            {
            case Orbwalking.OrbwalkingMode.Combo:
                Combo.Init();
                break;

            case Orbwalking.OrbwalkingMode.Mixed:
                Harass.Init();
                break;

            case Orbwalking.OrbwalkingMode.LaneClear:
                LaneClear.Init();
                JungleClear.Init();
                break;

            case Orbwalking.OrbwalkingMode.LastHit:
                LastHit.Init();
                break;

            case Orbwalking.OrbwalkingMode.Flee:
                Flee.Init();
                break;

            case Orbwalking.OrbwalkingMode.None:
                if (Menu.Item("EQFlash", true).GetValue <KeyBind>().Active)
                {
                    EQFlash.Init();
                }
                break;
            }
        }
예제 #12
0
            static Modes()
            {
                Menu = Config.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                Flee.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                LastHit.Initialize();
                Menu.AddSeparator();
                MiscMenu.Initialize();
            }
예제 #13
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Maokai By Zpitty");
            Menu.AddLabel("Sorunları lütfen forumdan bildiriniz!");
            Menu.AddLabel("Çevirmen TRAdana");


            Combo.Initialize();
            Flee.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
예제 #14
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Simple Mundo");
            Menu.AddLabel("Report any suggestions/problems to the forum thread!");
            Menu.AddGroupLabel("Credits:");
            Menu.AddLabel("Hellsing, Zpitty, Taazuma, hazanpro");


            Combo.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
예제 #15
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Zac By Zpitty");
            Menu.AddLabel("Lütfen Sorunları Forumdan Bildirin!");
            Menu.AddLabel("Çeviri TRAdana");


            Combo.Initialize();
            Jump.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
예제 #16
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Yorick By Zpitty");
            Menu.AddLabel("Sorunları Lütfen Forumdan Bildirniz");
            Menu.AddLabel("Çeviri-TRAdana");


            Combo.Initialize();
            Flee.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
예제 #17
0
        private static void OnGameUpdate(EventArgs args)
        {
            if (Player.Instance.IsDead) return;

            if (!evolQ || !evolW || !evolE) checkEvol();
            if (Orbwalker.ActiveModesFlags == Orbwalker.ActiveModes.Combo)
            {
                Combo.Do();
            }
            if (Orbwalker.ActiveModesFlags == Orbwalker.ActiveModes.Harass)
            {
                Harrass.Do();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
            {
               LastHit.Do();
            }
        }
예제 #18
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("::Büyü Menüsü::");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("::FarmMenu::");
                LaneClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("::Ek::");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("::Göstergeler::");
                Draw.Initialize();

                SettingsMenu = Menu.AddSubMenu("::Ayarlar::");
                Settings.Initialize();
            }
예제 #19
0
        private void Reset()
        {
            lastHit = LastHit.RightPad;
            ai.SetBallState(BallState.Irrelevant);

            this.transform.position = new Vector3(-4, 3, 0);
            ballRB.velocity         = new Vector2(0, 0);
            ballRB.angularVelocity  = 0;
            ballRB.simulated        = false;
            ai.SetBallState(BallState.Irrelevant);
            lastRelevantState = ai.GetCurrentState();
            if (p)
            {
                ballRB.simulated = true;
                ai.SetBallState(BallState.Relevant);
                lastHit         = LastHit.LeftPad;
                ballRB.velocity = new Vector2(7, 0);
            }
        }
예제 #20
0
        private static void Game_OnTick(EventArgs args)
        {
            if (Player.IsRecalling())
            {
                return;
            }
            if (Lc[Player.ChampionName + "Enable"].Cast <KeyBind>().CurrentValue ||
                Lc[Player.ChampionName + "Enableactive"].Cast <KeyBind>().CurrentValue)
            {
                if (Lc[Player.ChampionName + "combo"].Cast <CheckBox>().CurrentValue &&
                    Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    return;
                }

                if (Lc[Player.ChampionName + "harass"].Cast <CheckBox>().CurrentValue &&
                    Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
                {
                    return;
                }

                LaneClear.Clear();
            }

            if (Lh[Player.ChampionName + "Enable"].Cast <KeyBind>().CurrentValue ||
                Lh[Player.ChampionName + "Enableactive"].Cast <KeyBind>().CurrentValue)
            {
                if (Lh[Player.ChampionName + "combo"].Cast <CheckBox>().CurrentValue &&
                    Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    return;
                }

                if (Lh[Player.ChampionName + "harass"].Cast <CheckBox>().CurrentValue &&
                    Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
                {
                    return;
                }

                LastHit.Last();
            }
        }
예제 #21
0
        private static void Game_OnTick(EventArgs args)
        {
            if (Player.Instance.IsDead || MenuGUI.IsChatOpen)
            {
                return;
            }

            Combo.Execute();

            Harass.Execute();

            Clear.Execute();

            LastHit.Execute();

            Utility.AutoQ.Execute();
            Utility.AutoR.Execute();
            Utility.KillSteal.Execute();
            Utility.Smite.Execute();
        }
예제 #22
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("SpellsMenu");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("FarmMenu");
                LaneClear.Initialize();
                JungleClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("Misc");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("Drawings");
                Draw.Initialize();

                SettingsMenu = Menu.AddSubMenu("Settings");
                Settings.Initialize();
            }
예제 #23
0
파일: Config.cs 프로젝트: chienhao10/CHOP
            static Modes()
            {
                Menu = Config.Menu.AddSubMenu("模式");

                Combo.Initialize();
                Menu.AddSeparator();

                Harass.Initialize();
                Menu.AddSeparator();

                LaneClear.Initialize();
                Menu.AddSeparator();

                LastHit.Initialize();
                Menu.AddSeparator();

                Flee.Initialize();
                Menu.AddSeparator();

                Perma.Initialize();
            }
예제 #24
0
        public static void Init()
        {
            menu = Menu.AddMenu("Azeryo'Trynda");

            Perma = menu.AddSubMenu("Perma");
            Perma.Add(new MenuCheckbox("R", "Use R", true));
            Perma.Add(new MenuCheckbox("Q", "Use Q", true));

            Combo = menu.AddSubMenu("Combo");
            Combo.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            Combo.Add(new MenuCheckbox("W", "Use W").SetValue(true));

            LastHit = menu.AddSubMenu("LastHit");
            LastHit.Add(new MenuCheckbox("E", "Use E").SetValue(true));

            LaneClear = menu.AddSubMenu("LaneClear");
            LaneClear.Add(new MenuCheckbox("E", "Use E").SetValue(true));

            KS = menu.AddSubMenu("KS");
            KS.Add(new MenuCheckbox("E", "Use E").SetValue(true));
        }
예제 #25
0
		private static void Game_OnTick()
        {
            var mana = Me.ManaPercent;

			if (HarassMenu.GetCheckbox("autoE") && ObjectManager.Me.HealthPercent > HarassMenu.GetSlider("minE") && mana >= HarassMenu.GetSlider("mana"))
			{
				if (E.IsReady())
				{
					var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical);
					if (target != null)
					{
						E.CastOnUnit(target);
					}
				}
			}

			if (KillstealMenu.GetCheckbox("enable"))
               Killsteal.DoKs();

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana"))
                Combo.DoCombo();

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana"))
                Harass.DoHarass();

            if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana"))
                LaneClear.DoLaneClear();

			if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear && mana >= JungleclearMenu.GetSlider("mana"))
				JungleClear.DoJungleClear();

			if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana"))
				LastHit.DoLastHit();


			//This is a basic fix, due to OnLevelUp being disabled
			if (_currentLevel == Player.Level) return;
            Leveler();
            _currentLevel = Player.Level;
        }
예제 #26
0
            static Modes()
            {
                ComboMenu       = Menu.AddSubMenu("Combo");
                HarassMenu      = Menu.AddSubMenu("Harass");
                LaneClearMenu   = Menu.AddSubMenu("LaneClear");
                JungleClearMenu = Menu.AddSubMenu("JungleClear");
                LastHitMenu     = Menu.AddSubMenu("LastHit");
                FleeMenu        = Menu.AddSubMenu("Flee");
                DrawMenu        = Menu.AddSubMenu("Drawings");
                SkinMenu        = Menu.AddSubMenu("Skins");
                PermaActiveMenu = Menu.AddSubMenu("PermaActive");

                // Initialize all modes
                // Combo
                Combo.Initialize();

                // Harass
                Harass.Initialize();

                //LaneClear
                LaneClear.Initialize();

                //JungleClear
                JungleClear.Initialize();

                //LastHit
                LastHit.Initialize();

                //Flee
                Flee.Initialize(); // Illaoi does not simply flee... :°)

                //Skins
                Skins.Initialize();

                //PermaActive
                PermaActive.Initialize();

                //Drawings
                Drawings.Initialize();
            }
예제 #27
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Backspace))
     {
         ballRB.simulated = true;
     }
     if (Input.GetKeyDown(KeyCode.O))
     {
         ballRB.simulated = true;
         ai.SetBallState(BallState.Relevant);
         lastHit         = LastHit.LeftPad;
         ballRB.velocity = new Vector2(7, 0);
     }
     if (Input.GetKeyDown(KeyCode.P))
     {
         p = true;
     }
     if (Input.GetKeyDown(KeyCode.L))
     {
         p = false;
     }
     UnityEngine.Time.timeScale = timeScale;
 }
        private static void OnUpdate(EventArgs args)
        {
            if (Player.Instance.IsDead)
            {
                return;
            }

            PermaActive.Execute();

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                Combo.Execute();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass) ||
                MenuDesigner.HarassUi.Get <KeyBind>("HarassToggle").CurrentValue)
            {
                Harass.Execute();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) &&
                Player.Instance.Mana > MenuDesigner.ClearUi.Get <Slider>("ClearLanaMana").CurrentValue)
            {
                LaneClear.Execute();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
            {
                LastHit.Execute();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
            {
                JungleClear.Execute();
            }
        }
예제 #29
0
            static Modes()
            {
                ModesMenu = Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("Misc");
                Misc.Initialize();
                Menu.AddSeparator();
                AutoStack.Initialize();
                Menu.AddSeparator();
                Humanizer.Initialize();
                //Menu.AddSeparator();
                //TearStack.Initialize();

                DrawMenu = Menu.AddSubMenu("Draw");
                Draw.Initialize();
            }
예제 #30
0
파일: Config.cs 프로젝트: tekintr/Elobuddy
        public static void CallMenu()
        {
            _disableAa = MainMenu.AddMenu("Support Mode", "SupportMode");
            _disableAa.AddGroupLabel("Support Mode");

            //Main = _disableAa.AddSubMenu("Main", "Main");
            _disableAa.AddGroupLabel("Global options");
            _disableAa.Add(
                "globalToggle", new KeyBind("Genel Aktif/Pasif butonu", true, KeyBind.BindTypes.PressToggle));

            Harass = _disableAa.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("disableAAIH", new CheckBox("Minyona AA devre disi durtme modunda", true));
            Harass.Add("stacksIH", new CheckBox("Kalkan yukleri olsa bile minyona AA devre disi birak", false));
            Harass.Add("allyRangeH", new Slider("Harass Modunda AA devre disi birakmak icin x araliklarındaki müttefikler", 1400, 0, 5000));

            LaneClear = _disableAa.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("disableAAILC", new CheckBox("Oto atak devre disi birak minyon temizlemede", true));
            LaneClear.Add("stacksILC", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false));
            LaneClear.Add("allyRangeLC", new Slider("LaneClear Modunda AA devre disi birakmak icin X mesafesindeki müttefikler", 1400, 0, 5000));
            LaneClear.Add("pushNoCS", new CheckBox("AA minyona, ama CS almayin", false));

            LastHit = _disableAa.AddSubMenu("LastHit", "LastHit");
            LastHit.AddGroupLabel("Options for LastHit");
            LastHit.Add("disableAAILH", new CheckBox("Oto atak devre disi birak minyona son vurusda", true));
            LastHit.Add("stacksILH", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false));
            LastHit.Add("allyRangeLH", new Slider("LastHit Modunda AA devre disi birakmak için X mesafesindeki muttefikler", 1400, 0, 5000));

            Draw = _disableAa.AddSubMenu("Draw", "Draw");
            Draw.AddGroupLabel("Options for draw stuff");
            Draw.AddGroupLabel("Status Text");
            Draw.Add("globalDraw", new CheckBox("Durumu Goster", true));
            Draw.Add("globaldrawX", new Slider("Durum Metninin X Pozisyonu", 35, -200, 200));
            Draw.Add("globaldrawY", new Slider("Durum Metninin Y Pozisyonu", -30, -200, 200));
        }