private void OnBeforeWrite(LandscapeCursorBeforeWriteEventArgs e) { var handler = BeforeWrite; if (handler != null) { handler(this, e); } }
void CursorBeforeWrite(object sender, LandscapeCursorBeforeWriteEventArgs e) { var chunkPos = BlockHelper.BlockToChunkPosition(e.GlobalPosition); if (!_affectedChunks.ContainsKey(chunkPos)) { var chunk = _server.LandscapeManager.GetChunk(chunkPos); var chunkDataProvider = (InsideDataProvider)chunk.BlockData; chunkDataProvider.BeginTransaction(); _affectedChunks.Add(chunkPos, chunkDataProvider); } }