예제 #1
0
        private void OnReverseLampshow(LampShow x)
        {
            //Select a lampshow before reversing
            if (x != null)
            {
                Log($"Reversing Lampshow. {x.Key}");

                var reverseFileName = _lampshowPath + $"\\{Path.GetFileNameWithoutExtension(x.File)}_reversed{Path.GetExtension(x.File)}";
                var result          = _lampshowEdit.ReverseLampshowFile(Path.Combine(_lampshowPath, x.File), reverseFileName);

                if (!string.IsNullOrWhiteSpace(result))
                {
                    if (!this.AssetFiles.Any(s => s == result))
                    {
                        this.AssetFiles.Add(result);
                        Log("Reverse Lampshow added");
                        return;
                    }

                    Log("Lampshow reversed but not added, already exists.", Category.Warn);
                }
                else
                {
                    Log($"Failed to reverse Lampshow. {x.Key}", Category.Warn);
                }
            }
        }
예제 #2
0
 public LampShowMode(IGameController game)
     : base(game, 3)
 {
     this.Lampshow = new LampShow(game);
     this.ShowOver = true;
 }