void ReleaseDesignerOutlets()
        {
            if (ButtonAnswer != null)
            {
                ButtonAnswer.Dispose();
                ButtonAnswer = null;
            }

            if (FieldForPredict != null)
            {
                FieldForPredict.Dispose();
                FieldForPredict = null;
            }

            if (LabelAnswer != null)
            {
                LabelAnswer.Dispose();
                LabelAnswer = null;
            }

            if (LabelLinear != null)
            {
                LabelLinear.Dispose();
                LabelLinear = null;
            }

            if (LabelMainInfo != null)
            {
                LabelMainInfo.Dispose();
                LabelMainInfo = null;
            }

            if (SwitchExp != null)
            {
                SwitchExp.Dispose();
                SwitchExp = null;
            }

            if (SwitchLinear != null)
            {
                SwitchLinear.Dispose();
                SwitchLinear = null;
            }

            if (SwitchPower != null)
            {
                SwitchPower.Dispose();
                SwitchPower = null;
            }
        }
예제 #2
0
        void ReleaseDesignerOutlets()
        {
            if (ButtonInput != null)
            {
                ButtonInput.Dispose();
                ButtonInput = null;
            }

            if (LabelAnswer != null)
            {
                LabelAnswer.Dispose();
                LabelAnswer = null;
            }

            if (LabelTime != null)
            {
                LabelTime.Dispose();
                LabelTime = null;
            }
        }