private void OnBtDeviceDisconnected(LWBluetoothDevice device) { this._connectedTo = null; this._connectedToText.text = ""; this._btnDisconnect.gameObject.SetActive(false); this._btnPairedDevices.gameObject.SetActive(true); }
private void OnBtDeviceConnected(LWBluetoothDevice device) { this._connectedTo = device; this._connectedToText.text = device.GetName(); this._btnDisconnect.gameObject.SetActive(true); this._btnPairedDevices.gameObject.SetActive(false); }
private void BTEventsHandler_BTPaired(LWBluetoothDevice device) { _chatText.text += "\nDevice paired."; myDevice = device; IList <string> uuid_list = NativeBTRuntime.NBTR.BTWrapper.GetUUIDS(device); myDeviceUUID = uuid_list[0]; //int a = NativeBTRuntime.NBTR.BTWrapper.GetUUIDS(newDevices[0]); _chatText.text += "\nDevice UUID is: "; foreach (string _u in uuid_list) { _chatText.text += "\n" + _u; } _chatText.text += "\nmyDeviceUUID is: " + myDeviceUUID; }
private void BTEventsHandler_BTDeviceFound(LWBluetoothDevice device) { if (newDevices.Count > 0) { bool _contain = false; // if current device is in device then don't add in foreach (LWBluetoothDevice _d in newDevices) { if (_d.GetHashCode() == device.GetHashCode() || _d.GetAddress() == device.GetAddress()) { _contain = true; } } if (!_contain) { newDevices.Add(device); } } else if (newDevices.Count == 0) { newDevices.Add(device); // if device list is empty then add current one } }
private void BTEventsHandler_BTPairingFailed(LWBluetoothDevice device) { _chatText.text += "\nPair filed!!!"; }
private void BTEventsHandler_BTDeviceConnecting(LWBluetoothDevice device) { _chatText.text += "\nConnecting to " + device.GetName(); }
public void OnPairedDeviceButtonClicked(LWBluetoothDevice btDevice) { NativeBTRuntime.NBTR.BTWrapper.Connect(btDevice, this.uuid); this._pairedDeviceList.gameObject.SetActive(false); }
//*/ /// <summary> /// /// </summary> /// <param name="device"></param> private void OnBTDeviceConnectingFailed(LWBluetoothDevice device) { this._connectedToText.text = "Connecting to " + device.GetName() + " failed!"; }
private void BTEventsHandler_BTPairingRequest(LWBluetoothDevice device) { _chatText.text += "\nStarting pair ... ..."; }