protected override void FetchReferences() { base.FetchReferences(); controller = LUIController.Instance; story = LStoryController.Instance; data = LDataController.Instance; }
// For each contact call the contact creation method // Temporary function for hard coded values public LContact CreateContact(LDataController data, LStoryController story, LContact contact, float scale = 1f) { this.data = data; this.story = story; if (this.story.TryLoadConversation(contact.Name, out conversation) || (conversation != null && !conversation.HasBegun)) { checkToDisplayMostRecentMessageSnippet(); } else { conversation = new LConversation(contact.Name, contact, story.Player); this.story.TrackConversation(conversation); } checkToRunInit(); instanceOfContact.ContactID = contact.ContactID; instanceOfContact.ContactName = contact.ContactName; instanceOfContact.NumberOfMessagesRecieved = contact.NumberOfMessagesRecieved; instanceOfContact.NumberOfMessagesSent = contact.NumberOfMessagesSent; instanceOfContact.SpriteContactImage = contact.SpriteContactImage; instanceOfContact.BoolIsMessageUnread = contact.BoolIsMessageUnread; instanceOfContact.BoolIsContact = contact.BoolIsContact; AssignNameAndImage(); transform.localScale = new Vector3(scale, scale, scale); Vector3 inverseScale = new Vector3(1f / scale, 1f / scale, 1f / scale); ContactImage.transform.localScale = inverseScale; ContactName.transform.localScale = inverseScale; UnreadMessageCount.transform.localScale = inverseScale; messageSnippet.transform.localScale = inverseScale; //sets the size of the contact boxes RectTransform canvasSize = transform.parent.parent.parent.parent.GetComponent <RectTransform> (); //haha this gets the Phone Screen Panel float h = canvasSize.rect.height; float w = canvasSize.rect.width; LayoutElement layout = GetComponent <LayoutElement> (); layout.minHeight = h / (scale * 7); layout.preferredHeight = h / (scale * 7); layout.minWidth = w / scale; layout.preferredWidth = w / scale; RectTransform maskRect = contactImageMask.GetComponent <RectTransform> (); maskRect.anchorMin = new Vector2(0.15f, 0.5f); maskRect.anchorMax = new Vector2(0.15f, 0.5f); maskRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 150 * (h / 1323)); maskRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 150 * (h / 1323)); RectTransform snipRect = messageSnippet.gameObject.GetComponent <RectTransform> (); snipRect.anchorMin = new Vector2(0.65f, 0.35f); snipRect.anchorMax = new Vector2(0.65f, 0.35f); GetComponentInParent <VerticalLayoutGroup> ().spacing = h / (scale * 3); return(instanceOfContact); }
protected override void FetchReferences() { base.FetchReferences(); story = LStoryController.Instance; Load(); }