예제 #1
0
        public override void LoadLODMesh(int level, string filename)
        {
            LODMesh lod = new LODMesh();

            lod.LoadMesh(filename);
            LodMeshes[level] = lod;
        }
예제 #2
0
        public virtual void LoadLODMesh(int level, string filename)
        {
            LODMesh lod = new LODMesh();

            lod.LoadMesh(filename);
            _lodMeshes[level] = lod;
        }
예제 #3
0
        public virtual void LoadLODMesh(int level, string filename)
        {
            if (filename == "avatar_eye_1.llm")
            {
                throw new ArgumentException("Eyballs are not LOD Meshes", "filename");
            }

            LODMesh lod = new LODMesh();

            lod.LoadMesh(filename);
            LodMeshes[level] = lod;
        }
예제 #4
0
 public virtual void LoadLODMesh(int level, string filename)
 {
     LODMesh lod = new LODMesh();
     lod.LoadMesh(filename);
     _lodMeshes[level] = lod;
 }
예제 #5
0
        public virtual void LoadLODMesh(int level, string filename)
        {
            if (filename == "avatar_eye_1.llm")
                throw new ArgumentException("Eyballs are not LOD Meshes", "filename");

            LODMesh lod = new LODMesh();
            lod.LoadMesh(filename);
            LodMeshes[level] = lod;
        }
예제 #6
0
 public override void LoadLODMesh(int level, string filename)
 {
     LODMesh lod = new LODMesh();
     lod.LoadMesh(filename);
     LodMeshes[level] = lod;
 }