public override void LoadLODMesh(int level, string filename) { LODMesh lod = new LODMesh(); lod.LoadMesh(filename); LodMeshes[level] = lod; }
public virtual void LoadLODMesh(int level, string filename) { LODMesh lod = new LODMesh(); lod.LoadMesh(filename); _lodMeshes[level] = lod; }
public virtual void LoadLODMesh(int level, string filename) { if (filename == "avatar_eye_1.llm") { throw new ArgumentException("Eyballs are not LOD Meshes", "filename"); } LODMesh lod = new LODMesh(); lod.LoadMesh(filename); LodMeshes[level] = lod; }
public virtual void LoadLODMesh(int level, string filename) { LODMesh lod = new LODMesh(); lod.LoadMesh(filename); _lodMeshes[level] = lod; }
public virtual void LoadLODMesh(int level, string filename) { if (filename == "avatar_eye_1.llm") throw new ArgumentException("Eyballs are not LOD Meshes", "filename"); LODMesh lod = new LODMesh(); lod.LoadMesh(filename); LodMeshes[level] = lod; }
public override void LoadLODMesh(int level, string filename) { LODMesh lod = new LODMesh(); lod.LoadMesh(filename); LodMeshes[level] = lod; }