예제 #1
0
    public override void Init(LMBasePortInput _portInput)
    {
        base.Init(_portInput);

        var setupData    = TGController.Instance.gameConfig.evalData;
        var currentValue = values[(int)setupData.valueAxis];

        currentValue.reverse = setupData.reverse;
    }
예제 #2
0
    public virtual void Init(LMBasePortInput _portInput)
    {
        m_solver = new TGExpressionParser();

        m_portInput = _portInput;

        InitInputs(PortData.input);
        InitValues(PortData.value);
    }
예제 #3
0
    public override void Init(LMBasePortInput input)
    {
        m_grindTable = input as LMGrindTable;

        m_rectTrans = GetComponent <RectTransform>();

        column = LMGrindTable.ColumnCount;
        row    = LMGrindTable.RowCount;

        CreateButtons();
    }
예제 #4
0
    public override void Init(LMBasePortInput _portInput)
    {
        base.Init(_portInput);

        inputTotalGap = _portInput.KeyportData.inputTotalGap;

        string txt = TGGameConfig.GetValue("校准", string.Empty);

        if (!string.IsNullOrEmpty(txt))
        {
            SetBiases(txt);
        }
    }
    public virtual void Init(LMBasePortInput _portInput)
    {
        m_solver = new TGExpressionParser();

        m_portInput = _portInput;

        PortData = m_portInput.KeyportData;

        deviceType = PortData.type;

        InitInputs(PortData.input);
        InitValues(PortData.value);
    }
예제 #6
0
 public virtual void Init(LMBasePortInput input)
 {
     PortInput = input;
 }