private string GetKeyName() { Vector2Int imageSliceCoord = LDtkToolOriginCoordConverter.ImageSliceCoord(_srcPos, _srcTex.height, _pixelsPerUnit); string key = LDtkKeyFormatUtil.TilesetKeyFormat(_srcTex, imageSliceCoord); return(key); }
private LDtkDrawerIntGridValue GetIntGridValueDrawer(IntGridValueDefinition intGridValueDef) { SerializedProperty valueObj = _arrayProp.GetArrayElementAtIndex(_intGridValueIterator.Value); _intGridValueIterator.Value++; string key = LDtkKeyFormatUtil.IntGridValueFormat(_data, intGridValueDef); return(new LDtkDrawerIntGridValue(intGridValueDef, valueObj, key, (float)_data.DisplayOpacity)); }
public void BuildIntGridValues() { RoundTilemapPos(); SortingOrder.Next(); int[] intGridValues = Layer.IntGridCsv.Select(p => (int)p).ToArray(); for (int i = 0; i < intGridValues.Length; i++) { int intGridValue = intGridValues[i]; //all empty intgrid values are 0 if (intGridValue == 0) { continue; } LayerDefinition intGridDef = Layer.Definition; IntGridValueDefinition intGridValueDef = intGridDef.IntGridValues[intGridValue - 1]; string intGridValueKey = LDtkKeyFormatUtil.IntGridValueFormat(intGridDef, intGridValueDef); LDtkIntGridTile intGridTile = TryGetIntGridTile(intGridValueKey); if (intGridTile == null) { Debug.LogError("LDtk: Issue loading a IntGridTile. This is always expected to not be null"); continue; } TilemapKey key = new TilemapKey(intGridTile.TilemapTag, intGridTile.TilemapLayerMask, intGridTile.PhysicsMaterial); Tilemap tilemapToBuildOn = GetTilemapToBuildOn(key); BuildIntGridValue(tilemapToBuildOn, intGridValueDef, i, intGridTile); } foreach (KeyValuePair <TilemapKey, Tilemap> pair in _tilemaps) { TilemapKey key = pair.Key; Tilemap tilemap = pair.Value; tilemap.SetOpacity(Layer); AddLayerOffset(tilemap); GameObject obj = tilemap.gameObject; obj.tag = key.Tag; obj.layer = key.LayerMask; if (obj.TryGetComponent(out Rigidbody2D rb)) { rb.sharedMaterial = key.PhysicsMaterial; } } }
public void BuildIntGridValues() { RoundTilemapPos(); SortingOrder.Next(); GameObject tilemapGameObject = LayerGameObject.CreateChildGameObject(Layer.Type); /*if (Importer.DeparentInRuntime) * { * tilemapGameObject.AddComponent<LDtkDetachChildren>(); * }*/ Tilemap = tilemapGameObject.AddComponent <Tilemap>(); if (Importer.IntGridValueColorsVisible) { TilemapRenderer renderer = tilemapGameObject.AddComponent <TilemapRenderer>(); renderer.sortingOrder = SortingOrder.SortingOrderValue; } TilemapCollider2D collider = tilemapGameObject.AddComponent <TilemapCollider2D>(); int[] intGridValues = Layer.IntGridCsv.Select(p => (int)p).ToArray(); for (int i = 0; i < intGridValues.Length; i++) { int intGridValue = intGridValues[i]; //all empty intgrid values are 0 if (intGridValue == 0) { continue; } LayerDefinition intGridDef = Layer.Definition; IntGridValueDefinition intGridValueDef = intGridDef.IntGridValues[intGridValue - 1]; string intGridValueKey = LDtkKeyFormatUtil.IntGridValueFormat(intGridDef, intGridValueDef); LDtkIntGridTile intGridTile = Importer.GetIntGridValueTile(intGridValueKey); if (intGridTile == null) { intGridTile = LDtkResourcesLoader.LoadDefaultTile(); } BuildIntGridValue(intGridValueDef, i, intGridTile); } Tilemap.SetOpacity(Layer); }