/// <summary> 获取消息包 </summary> private GameMsg GetServerGameMsg(LAN_CMD cmd, string eventName, params object[] objs) { return(new GameMsg { cmd = (int)cmd, pushMsg = new PushMsg { eventName = eventName, objs = objs, } }); }
/// <summary> 获取消息包 </summary> private GameMsg GetClientGameMsg(LAN_CMD cmd, object obj, string eventName, params object[] objs) { return(new GameMsg { cmd = (int)cmd, pushMsg = new PushMsg { Param = obj, eventName = eventName, objs = objs, } }); }