private void SkillCastTask(object sender, System.Timers.ElapsedEventArgs e) { SkillCast.Enabled = false; if (target == null || caster == null) { return; } if (caster.InstanceID != target.InstanceID) { return; } if (!cast.ConditionOk(caster)) { return; } if (cast.reuse_delay > 0) { if (caster._reuse.ContainsKey(cast.skill_id)) { TimeSpan ts = caster._reuse[cast.skill_id].stopTime - DateTime.Now; if (ts.TotalMilliseconds > 0) { if (ts.TotalHours > 0) { //There are $s2 hour(s), $s3 minute(s), and $s4 second(s) remaining in $s1's re-use time. SystemMessage sm = new SystemMessage(2305); sm.addSkillName(cast.skill_id, cast.level); sm.addNumber((int)ts.Hours); sm.addNumber((int)ts.Minutes); sm.addNumber((int)ts.Seconds); caster.sendPacket(sm); } else if (ts.TotalMinutes > 0) { //There are $s2 minute(s), $s3 second(s) remaining in $s1's re-use time. SystemMessage sm = new SystemMessage(2304); sm.addSkillName(cast.skill_id, cast.level); sm.addNumber((int)ts.Minutes); sm.addNumber((int)ts.Seconds); caster.sendPacket(sm); } else { //There are $s2 second(s) remaining in $s1's re-use time. SystemMessage sm = new SystemMessage(2303); sm.addSkillName(cast.skill_id, cast.level); sm.addNumber((int)ts.Seconds); caster.sendPacket(sm); } return; } } } //do if (cast.reuse_delay > 0) { L2SkillCoolTime reuse = new L2SkillCoolTime(); reuse.id = cast.skill_id; reuse.lvl = cast.level; reuse.total = (int)cast.reuse_delay; reuse.delay = reuse.total; reuse._owner = caster; reuse.timer(); caster._reuse.Add(reuse.id, reuse); } target.addAbnormal(cast, caster, false, false); }