// Update is called once per frame void Update() { if (!NearController) { return; } if (Input.GetKeyUp(KeyCode.T)) { L2ProblemController l2Controller = GameObject.Find("FlowControllerObject").GetComponent("L2ProblemController") as L2ProblemController; l2Controller.flingCage(); } if (Input.GetKeyUp(KeyCode.E)) { if (!ShowingControllerUI) { ShowingControllerUI = true; GController.HideInfoBox(); GController.DisablePlayer(); GController.ShowMousePointer(); GController.ShowInfoBox(L2PC.GetProblemText() + "\n" + usingCont); //GController.ShowMousePointer(); } else { ShowingControllerUI = false; GController.HideInfoBox(); GController.ShowInfoBox(nearCont); GController.EnablePlayer(); //GController.HideMousePointer(); } } if (!ShowingControllerUI) { return; } if (CraneHandState == CraneHandStates.STATIONARY_UP && Input.GetKey(KeyCode.LeftArrow) && CraneLRHandle.transform.position.z < 14.0f) { CraneLRHandle.transform.Translate(0, 0, 2 * Time.deltaTime); if (ObjectHeld != null) { ObjectHeld.transform.Translate(-2 * Time.deltaTime, 0, 0); } } else if (CraneHandState == CraneHandStates.STATIONARY_UP && Input.GetKey(KeyCode.RightArrow) && CraneLRHandle.transform.position.z > -2.0f) { CraneLRHandle.transform.Translate(0, 0, -2 * Time.deltaTime); if (ObjectHeld != null) { ObjectHeld.transform.Translate(2 * Time.deltaTime, 0, 0); } } if (Input.GetKeyUp(KeyCode.DownArrow)) { CraneHandState = CraneHandStates.MOVING_DOWN; //MoveCraneHandUpDown(); StartCoroutine(MoveCraneHandUpDown()); } else if (Input.GetKeyUp(KeyCode.UpArrow)) { CraneHandState = CraneHandStates.MOVING_UP; //MoveCraneHandUpDown(); StartCoroutine(MoveCraneHandUpDown()); } }