private void StartMotion(int index, int priority) { if (l2dMotionManager.getCurrentPriority() >= priority) { return; } l2dMotionManager.startMotion(motions[index]); }
void StartMotion(int motionIndex, int priority) { //当前优先级 如果当前优先级比较大就不播放了 if (l2DMotionManager.getCurrentPriority() >= priority) { return; } l2DMotionManager.startMotion(motions[motionIndex]); }