예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     canvas  = transform.parent.gameObject;
     playerM = player.GetComponent <KitiPlayer>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     playerM = player.GetComponent <KitiPlayer>();
     canvas  = transform.GetChild(0).gameObject;
 }