private void InputModel_ManipulationUpdated(object sender, KinectManipulationUpdatedEventArgs e) { var parentCanvas = _dragDropElement.Parent as Canvas; if (parentCanvas != null) { var delta = e.Delta.Translation; var y = Canvas.GetTop(_dragDropElement); var x = Canvas.GetLeft(_dragDropElement); if (double.IsNaN(y)) { y = 0; } if (double.IsNaN(x)) { x = 0; } // delta values are 0.0 to 1.0, so we need to scale it to the number of pixels in the kinect region var yDelta = delta.Y * _kinectRegion.ActualHeight; var xDelta = delta.X * _kinectRegion.ActualWidth; Canvas.SetTop(_dragDropElement, y + yDelta); Canvas.SetLeft(_dragDropElement, x + xDelta); } }
private void OnManipulationUpdated(KinectManipulationUpdatedEventArgs args) { var dragableElement = this.Element; if (!(dragableElement.Parent is Canvas)) { return; } var delta = args.Delta.Translation; var translationPoint = new Point(delta.X, delta.Y); var translatedPoint = InputPointerManager.TransformInputPointerCoordinatesToWindowCoordinates(translationPoint, this.kinectRegion.Bounds); var offsetY = Canvas.GetTop(dragableElement); var offsetX = Canvas.GetLeft(dragableElement); if (double.IsNaN(offsetY)) { offsetY = 0; } if (double.IsNaN(offsetX)) { offsetX = 0; } Canvas.SetTop(dragableElement, offsetY + translatedPoint.Y); Canvas.SetLeft(dragableElement, offsetX + translatedPoint.X); }
private void OnManipulationUpdated(object sender, KinectManipulationUpdatedEventArgs e) { var parent = _dragDropElement.Parent as Canvas; if (parent != null) { var d = e.Delta.Translation; var y = Canvas.GetTop(_dragDropElement); var x = Canvas.GetLeft(_dragDropElement); if (double.IsNaN(y)) { y = 0; } if (double.IsNaN(x)) { x = 0; } // Delta value is between 0.0 and 1.0 so they need to be scaled within the kinect region. var yD = d.Y * _kinectRegion.ActualHeight; var xD = d.X * _kinectRegion.ActualWidth; Canvas.SetTop(_dragDropElement, y + yD); Canvas.SetLeft(_dragDropElement, x + xD); } }
void OnManipulationUpdated( KinectGestureRecognizer sender, KinectManipulationUpdatedEventArgs args) { // this is 'something of a hack' right now in terms of using this // size here. var size = Window.Current.Bounds; this.transform.ScaleX *= args.Delta.Scale; this.transform.ScaleY *= args.Delta.Scale; this.transform.TranslateX += args.Delta.Translation.X * size.Width; this.transform.TranslateY += args.Delta.Translation.Y * size.Height; }
//mozgatés közben private void OnManipulationUpdated(object sender, KinectManipulationUpdatedEventArgs e) { Canvas canvas = _dragDropElement.Parent as Canvas; finish = canvas.FindName("finish") as Rectangle; double finishX = Canvas.GetLeft(finish); double finishY = Canvas.GetTop(finish); double carX = Canvas.GetLeft(_dragDropElement); double carY = Canvas.GetTop(_dragDropElement); var finishdoboz = canvas.FindName("Finish") as Canvas; var finishlabel = canvas.FindName("Szoveg") as Label; var parent = _dragDropElement.Parent as Canvas; if (parent != null) { //x,y változóba menti a _dragDropElement jelenlegi helyét //d változó a kéz kurzor jelenlegi pozíciója var d = e.Delta.Translation; var y = Canvas.GetTop(_dragDropElement); var x = Canvas.GetLeft(_dragDropElement); if (double.IsNaN(y)) { y = 0; } if (double.IsNaN(x)) { x = 0; } var yD = d.Y * _kinectRegion.ActualHeight; var xD = d.X * _kinectRegion.ActualWidth; //a Canvas mozgatása Canvas.SetTop(_dragDropElement, y + yD); Canvas.SetLeft(_dragDropElement, x + xD); if ((carX + _dragDropElement.ActualWidth / 2 > finishX + finish.ActualWidth / 2) && carY - _dragDropElement.ActualHeight / 2 < finishY + finish.ActualHeight / 2) { sw.Stop(); finishdoboz.Visibility = System.Windows.Visibility.Visible; finishlabel.Content = "Congratulations! Your time" + sw.Elapsed.Seconds + "s Replay?"; } } }
private void OnManipulationUpdated(KinectManipulationUpdatedEventArgs args) { var dragableElement = this.Element; if (!(dragableElement.Parent is Canvas)) return; var delta = args.Delta.Translation; var translationPoint = new Point(delta.X, delta.Y); var translatedPoint = InputPointerManager.TransformInputPointerCoordinatesToWindowCoordinates(translationPoint, this.kinectRegion.Bounds); var offsetY = Canvas.GetTop(dragableElement); var offsetX = Canvas.GetLeft(dragableElement); if (double.IsNaN(offsetY)) offsetY = 0; if (double.IsNaN(offsetX)) offsetX = 0; Canvas.SetTop(dragableElement, offsetY + translatedPoint.Y); Canvas.SetLeft(dragableElement, offsetX + translatedPoint.X); }